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Hung Warband Faction
Hung Warband Athel Loren Level 2
Forest Encampment
This city lies in ruins. Nothing remains but destruction, ashes and the sorrowful taste of defeat.There are many ruins within the Old World and beyond. Even in the Empire - the heart of civilisation - there are strange, ruined cities, their original inhabitants lost to time. In the Badlands lies Morgheim, once known as Mourkain, the capital of the Strygos Empire and now an infamous ruin. Of course, even further south, are the sand-scoured Tomb Cities of Khemri...
Athel Loren
Ruins
(wh2_main_special_settlement_athel_loren_rogue_ruin) Athel Loren Level 0 |
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Building Name Forest Encampment |
Level Name wh2_main_special_settlement_athel_loren_rogue_1 |
Building Chain Athel Loren |
Building Level 2 |
Create Time 1 |
Create Cost 100 |
Effects
Grants 1 construction slots in the settlement (this_building)Income generated: 300 (building_to_building_own)
Recruit rank: +2 for all units (province_to_province_own_unseen)
Growth: +60 (region_to_province_own)
{{tr:public_order_effect}}: +16 (province_to_province_own_unseen)
Owning faction's favoured corruption: +6 (region_to_region_own)
Local recruitment capacity: +1 (province_to_province_own_unseen)
Provides Garrison Army
Gorebeast Chariots
(wh_dlc01_chs_cav_gorebeast_chariot)
Chariot
(wh_dlc01_chs_cav_gorebeast_chariot)
Chariot
Harpies
(wh_dlc05_bst_mon_harpies_0)
Melee Infantry
(wh_dlc05_bst_mon_harpies_0)
Melee Infantry
Marauder Horsemasters
(wh_dlc06_chs_cav_marauder_horsemasters_0)
Missile Cavalry
(wh_dlc06_chs_cav_marauder_horsemasters_0)
Missile Cavalry
Chaos Chariots
(wh_main_chs_cav_chaos_chariot)
Chariot
(wh_main_chs_cav_chaos_chariot)
Chariot
Chaos Knights
(wh_main_chs_cav_chaos_knights_0)
Melee Cavalry
(wh_main_chs_cav_chaos_knights_0)
Melee Cavalry
Chaos Knights (Lances)
(wh_main_chs_cav_chaos_knights_1)
Shock Cavalry
(wh_main_chs_cav_chaos_knights_1)
Shock Cavalry
Marauder Horsemen
(wh_main_chs_cav_marauder_horsemen_0)
Missile Cavalry
(wh_main_chs_cav_marauder_horsemen_0)
Missile Cavalry
Marauder Horsemen (Throwing Axes)
(wh_main_chs_cav_marauder_horsemen_1)
Missile Cavalry
(wh_main_chs_cav_marauder_horsemen_1)
Missile Cavalry
Chaos Warhounds (Poison)
(wh_main_chs_mon_chaos_warhounds_1)
Melee Infantry
(wh_main_chs_mon_chaos_warhounds_1)
Melee Infantry
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
War Machine / Chariot / (wh_dlc01_chs_cav_gorebeast_chariot) Gorebeast Chariots Those who are not gored by the rolling spikes of this beast chariot are thrown to a clumsy, painful demise. |
|||||||||||||||||
8 | 1200 | 1300 | 30 | 50 | 80 | 32 | 130 | 1616 | 70 | |||||||||
2 |
Melee Infantry / Melee Infantry / (wh_dlc05_bst_mon_harpies_0) Harpies Victims find out too late that the enchanting creature gliding towards them is not a woman, but a savage, rabid beast! |
|||||||||||||||||
60 | 600 | 600 | 22 | 44 | 20 | 38 | 15 | 87 | 52 | |||||||||
3 |
Cavalry / Missile Cavalry / (wh_dlc06_chs_cav_marauder_horsemasters_0) Marauder Horsemasters Horse-born leaders, their powerful steeds a symbol of dread status before the Dark Gods. |
|||||||||||||||||
60 | 750 | 750 | 26 | 90 | 8.3 | 18 | 26 | 26 | 30 | 26 | 50 | 98 | 54 | |||||
4 |
War Machine / Chariot / (wh_main_chs_cav_chaos_chariot) Chaos Chariots A Chaos Chariot is a terrifying thing to slam into an enemy line, punching through with maddening strength. |
|||||||||||||||||
8 | 750 | 950 | 22 | 40 | 76 | 28 | 110 | 1402 | 70 | |||||||||
5 |
Cavalry / Melee Cavalry / (wh_main_chs_cav_chaos_knights_0) Chaos Knights Chaos Knights deliver a terrifyingly powerful charge to enemy lines, particularly if armed with a lance. |
|||||||||||||||||
60 | 1400 | 1450 | 44 | 46 | 44 | 50 | 150 | 130 | 74 | |||||||||
6 |
Cavalry / Shock Cavalry / (wh_main_chs_cav_chaos_knights_1) Chaos Knights (Lances) Chaos Knights deliver a terrifyingly powerful charge to enemy lines, particularly if armed with a lance. |
|||||||||||||||||
60 | 1500 | 1600 | 42 | 46 | 80 | 34 | 150 | 130 | 74 | |||||||||
7 |
Cavalry / Missile Cavalry / (wh_main_chs_cav_marauder_horsemen_0) Marauder Horsemen These men are possessed, packing a decisive punch with a touch of insanity. |
|||||||||||||||||
60 | 500 | 500 | 22 | 80 | 7.4 | 16 | 22 | 24 | 24 | 20 | 15 | 91 | 48 | |||||
8 |
Cavalry / Missile Cavalry / (wh_main_chs_cav_marauder_horsemen_1) Marauder Horsemen (Throwing Axes) These men are possessed, packing a decisive punch with a touch of insanity. |
|||||||||||||||||
60 | 600 | 600 | 27 | 70 | 6.7 | 12 | 22 | 24 | 24 | 26 | 45 | 91 | 48 | |||||
9 |
Melee Infantry / Melee Infantry / (wh_main_chs_mon_chaos_warhounds_1) Chaos Warhounds (Poison) This beast's bite brings not just pain, but also a cruel toxicity that courses through every vein. |
|||||||||||||||||
80 | 475 | 475 | 26 | 22 | 18 | 17 | 15 | 76 | 38 |