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Dragon Spine Privateers Athel Loren Level 2
Forest Encampment
This city lies in ruins. Nothing remains but destruction, ashes and the sorrowful taste of defeat.There are many ruins within the Old World and beyond. Even in the Empire - the heart of civilisation - there are strange, ruined cities, their original inhabitants lost to time. In the Badlands lies Morgheim, once known as Mourkain, the capital of the Strygos Empire and now an infamous ruin. Of course, even further south, are the sand-scoured Tomb Cities of Khemri...
Athel Loren
Ruins
(wh2_main_special_settlement_athel_loren_rogue_ruin) Athel Loren Level 0 |
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Building Name Forest Encampment |
Level Name wh2_main_special_settlement_athel_loren_rogue_1 |
Building Chain Athel Loren |
Building Level 2 |
Create Time 1 |
Create Cost 100 |
Effects
Grants 1 construction slots in the settlement (this_building)Income generated: 300 (building_to_building_own)
Recruit rank: +2 for all units (province_to_province_own_unseen)
Growth: +60 (region_to_province_own)
{{tr:public_order_effect}}: +16 (province_to_province_own_unseen)
Owning faction's favoured corruption: +6 (region_to_region_own)
Local recruitment capacity: +1 (province_to_province_own_unseen)
Provides Garrison Army
Wardancers (Asrai Spears)
(wh_dlc05_wef_inf_wardancers_1)
Melee Infantry
(wh_dlc05_wef_inf_wardancers_1)
Melee Infantry
Waywatchers
(wh_dlc05_wef_inf_waywatchers_0)
Missile Infantry
(wh_dlc05_wef_inf_waywatchers_0)
Missile Infantry
Eagle Claw Bolt Throwers
(wh2_main_hef_art_eagle_claw_bolt_thrower)
Field Artillery
(wh2_main_hef_art_eagle_claw_bolt_thrower)
Field Artillery
Lothern Sea Guard (Shields)
(wh2_main_hef_inf_lothern_sea_guard_1)
Missile Infantry
(wh2_main_hef_inf_lothern_sea_guard_1)
Missile Infantry
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Melee Infantry / Melee Infantry / (wh_dlc05_wef_forest_dragon_0) Forest Dragon These wise, winged bastions of the forest will see it defended, as they have done for countless centuries. |
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1 | 1800 | 1800 | 46 | 440 | 60 | 36 | 50 | 6008 | 65 | |||||||||
2 |
Melee Infantry / Melee Infantry / (wh_dlc05_wef_inf_wardancers_1) Wardancers (Asrai Spears) When deadly Asrai spears are wielded, the war dance is an intricate performance ending in the foes' death. |
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100 | 950 | 950 | 30 | 32 | 12 | 49 | 15 | 68 | 70 | |||||||||
3 |
Missile Infantry / Missile Infantry / (wh_dlc05_wef_inf_waywatchers_0) Waywatchers Those who enter Athel Loren without permission must answer for such a transgression. |
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60 | 1200 | 1200 | 26 | 190 | 6.1 | 23 | 28 | 32 | 12 | 28 | 15 | 84 | 72 | |||||
4 |
Siege Engine / Field Artillery / (wh2_main_hef_art_eagle_claw_bolt_thrower) Eagle Claw Bolt Throwers The High Elves' chief artillery piece can mow down infantry and pierce Giants' hearts. |
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32 | 700 | 700 | 150 | 380 | 5.6 | 10 | 24 | 2 | 15 | 40 | 63 | 75 | ||||||
5 |
Missile Infantry / Missile Infantry / (wh2_main_hef_inf_lothern_sea_guard_1) Lothern Sea Guard (Shields) Unlike other levied citizen militias, the Lothern Sea Guard remain armed and ready at all times. |
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90 | 750 | 850 | 19 | 165 | 6.1 | 22 | 22 | 28 | 4 | 40 | 95 | 68 | 70 |