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HomeHome / Total War: WARHAMMER II / The Tyrants of the Black Ocean / Buildings / Forest Encampment
Forest Encampment The Tyrants of the Black OceanThe Tyrants of the Black Ocean Athel Loren Level 2

Forest Encampment

This city lies in ruins. Nothing remains but destruction, ashes and the sorrowful taste of defeat.

There are many ruins within the Old World and beyond. Even in the Empire - the heart of civilisation - there are strange, ruined cities, their original inhabitants lost to time. In the Badlands lies Morgheim, once known as Mourkain, the capital of the Strygos Empire and now an infamous ruin. Of course, even further south, are the sand-scoured Tomb Cities of Khemri...

Athel Loren

Ruins
Ruins
(wh2_main_special_settlement_athel_loren_rogue_ruin)
Athel Loren Level 0
Forest Encampment
Forest Encampment
(wh2_main_special_settlement_athel_loren_rogue_1)
Athel Loren Level 1
Forest Encampment

Building Name

Forest Encampment

Level Name

wh2_main_special_settlement_athel_loren_rogue_1

Building Chain

Athel Loren

Building Level

2

Create Time

1

Create Cost

100

Effects

Grants 1 construction slots in the settlement (this_building)
Income generated: 300 (building_to_building_own)
Recruit rank: +2 for all units (province_to_province_own_unseen)
Growth: +60 (region_to_province_own)
{{tr:public_order_effect}}: +16 (province_to_province_own_unseen)
Owning faction's favoured corruption: +6 (region_to_region_own)
Local recruitment capacity: +1 (province_to_province_own_unseen)

Provides Garrison Army

32 Reaper Bolt Throwers
Reaper Bolt Throwers
(wh2_main_def_art_reaper_bolt_thrower)
Field Artillery
48 Cold One Dread Knights
Cold One Dread Knights
(wh2_main_def_cav_cold_one_knights_1)
Melee Cavalry
100 Black Ark Corsairs
Black Ark Corsairs
(wh2_main_def_inf_black_ark_corsairs_0)
Melee Infantry
100 Black Ark Corsairs (Handbows)
Black Ark Corsairs (Handbows)
(wh2_main_def_inf_black_ark_corsairs_1)
Missile Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
32 Reaper Bolt Throwers
Siege Engine / Field Artillery / (wh2_main_def_art_reaper_bolt_thrower)
Reaper Bolt Throwers
Their bolts strike with such force that, should their targets survive, they are unfit to live even as slaves.
32 700 700 150 350 6.1 10 24 2 15 30 63 70
2
48 Cold One Dread Knights
Cavalry / Melee Cavalry / (wh2_main_def_cav_cold_one_knights_1)
Cold One Dread Knights
Their charge protected by heavy barding, these mounted warriors wield mighty blades to slash and gore.
48 1300 1300 40 48 36 42 155 138 80
3
100 Black Ark Corsairs
Melee Infantry / Melee Infantry / (wh2_main_def_inf_black_ark_corsairs_0)
Black Ark Corsairs
The cut and thrust of melee is child's play to those trained on tumultuous seas.
100 650 650 36 28 20 28 80 69 66
4
100 Black Ark Corsairs (Handbows)
Missile Infantry / Missile Infantry / (wh2_main_def_inf_black_ark_corsairs_1)
Black Ark Corsairs (Handbows)
Defeat and conquest, at the end of a quarrel.
100 750 750 12 70 5.6 16 32 28 16 28 80 69 66
5
1 War Hydra
Melee Infantry / Melee Infantry / (wh2_main_def_mon_war_hydra)
War Hydra
A furious battlefield force; savage in combat and notoriously difficult to kill.
1 1650 1650 52 440 45 26 60 9458 65