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HomeHome / Total War: WARHAMMER II / The Boyz of the Forbidden Coast / Buildings / Forest Encampment
Forest Encampment The Boyz of the Forbidden CoastThe Boyz of the Forbidden Coast Athel Loren Level 2

Forest Encampment

This city lies in ruins. Nothing remains but destruction, ashes and the sorrowful taste of defeat.

There are many ruins within the Old World and beyond. Even in the Empire - the heart of civilisation - there are strange, ruined cities, their original inhabitants lost to time. In the Badlands lies Morgheim, once known as Mourkain, the capital of the Strygos Empire and now an infamous ruin. Of course, even further south, are the sand-scoured Tomb Cities of Khemri...

Athel Loren

Ruins
Ruins
(wh2_main_special_settlement_athel_loren_rogue_ruin)
Athel Loren Level 0
Forest Encampment
Forest Encampment
(wh2_main_special_settlement_athel_loren_rogue_1)
Athel Loren Level 1
Forest Encampment

Building Name

Forest Encampment

Level Name

wh2_main_special_settlement_athel_loren_rogue_1

Building Chain

Athel Loren

Building Level

2

Create Time

1

Create Cost

100

Effects

Grants 1 construction slots in the settlement (this_building)
Income generated: 300 (building_to_building_own)
Recruit rank: +2 for all units (province_to_province_own_unseen)
Growth: +60 (region_to_province_own)
{{tr:public_order_effect}}: +16 (province_to_province_own_unseen)
Owning faction's favoured corruption: +6 (region_to_region_own)
Local recruitment capacity: +1 (province_to_province_own_unseen)

Provides Garrison Army

44 Goblin Rock Lobbers
Goblin Rock Lobbers
(wh_main_grn_art_goblin_rock_lobber)
Field Artillery
80 Black Orcs
Black Orcs
(wh_main_grn_inf_black_orcs)
Melee Infantry
120 Goblin Archers
Goblin Archers
(wh_main_grn_inf_goblin_archers)
Missile Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
44 Doom Diver Catapults
Siege Engine / Field Artillery / (wh_main_grn_art_doom_diver_catapult)
Doom Diver Catapults
Fired from a catapult with crude wings strapped to his arms, the cackling Goblin pilot guides himself to a messy, pointy-hatted impact.
44 1000 1000 240 400 3.7 10 24 5 6 15 53 40
2
44 Goblin Rock Lobbers
Siege Engine / Field Artillery / (wh_main_grn_art_goblin_rock_lobber)
Goblin Rock Lobbers
Greenskins love chucking fings at the enemy; the rock lobber allows them to throw bigger fings further.
44 600 600 170 400 3.7 10 24 5 6 15 53 40
3
60 Orc Boar Boyz
Cavalry / Shock Cavalry / (wh_main_grn_cav_orc_boar_boyz)
Orc Boar Boyz
Prideful - and all the more deadly for it - the Boar Boyz deal grizzly death from atop their mounts.
60 650 650 22 30 48 22 95 110 60
4
80 Black Orcs
Melee Infantry / Melee Infantry / (wh_main_grn_inf_black_orcs)
Black Orcs
Black Orcs are more disciplined, armoured and deadly than other Orcs, ripping through enemies with their heavy weapons for fun.
80 1150 1200 36 50 29 26 110 135 72
5
120 Goblin Archers
Missile Infantry / Missile Infantry / (wh_main_grn_inf_goblin_archers)
Goblin Archers
Goblin Archers can pepper the enemy from afar, with varying success.
120 375 375 11 115 8.3 24 10 24 5 15 25 51 40
6
100 Orc Big 'Uns
Melee Infantry / Melee Infantry / (wh_main_grn_inf_orc_big_uns)
Orc Big 'Uns
The hardest-hitting mobs in a tribe, Big 'Uns are well placed in melee, where they happily smash their enemies apart.
100 800 800 38 42 27 28 50 108 68