Left Panel
![Grand Fortress Gate](images/warhammer2/buildings/icons/high_elves_fortress_gate_unicorn.png)
![Wissenland (Mortal Empires)](images/warhammer2/flags/wh_main_emp_wissenland/mon_24.png)
Grand Fortress Gate
From the safety of a fortified position, warriors fire destructive ordnance upon approaching attackers.Fortress Gate
![]() |
Building Name Grand Fortress Gate |
Level Name wh2_main_special_fortress_gate_unicorn_untainted_3 |
Building Chain Fortress Gate |
Building Level 4 |
Create Time 4 |
Create Cost 3200 |
Effects
{{tr:ritual_currency}} generated: 1 (region_to_region_own)[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
![](images/warhammer2/campaign_ui/effect_bundles/growth.png)
![](images/warhammer2/campaign_ui/effect_bundles/religion.png)
Provides Garrison Army
Mortars
(wh_main_emp_art_mortar)
Field Artillery
(wh_main_emp_art_mortar)
Field Artillery
Empire Knights
(wh_main_emp_cav_empire_knights)
Shock Cavalry
(wh_main_emp_cav_empire_knights)
Shock Cavalry
Crossbowmen
(wh_main_emp_inf_crossbowmen)
Missile Infantry
(wh_main_emp_inf_crossbowmen)
Missile Infantry
Greatswords
(wh_main_emp_inf_greatswords)
Melee Infantry
(wh_main_emp_inf_greatswords)
Melee Infantry
Halberdiers
(wh_main_emp_inf_halberdiers)
Melee Infantry
(wh_main_emp_inf_halberdiers)
Melee Infantry
Swordsmen
(wh_main_emp_inf_swordsmen)
Melee Infantry
(wh_main_emp_inf_swordsmen)
Melee Infantry
Recruitable Units
No Recruitable Units