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Home / Total War: WARHAMMER II / Vampire Counts (Mortal Empires) / Buildings / Imposing Fortress Gate
Vampire Counts (Mortal Empires) Fortress Gate Level 5
Imposing Fortress Gate
From the safety of a fortified position, warriors fire destructive ordnance upon approaching attackers.Fortress Gate
Building Name Imposing Fortress Gate |
Level Name wh2_main_special_fortress_gate_phoenix_vmp_4 |
Building Chain Fortress Gate |
Building Level 5 |
Create Time 5 |
Create Cost 4800 |
Effects
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)Growth: +70 (region_to_province_own)
Vampiric corruption: +8 (region_to_region_own)
Improved tower projectiles: Corpse Ball (region_to_region_own)
Provides Garrison Army
Black Knights (Lances & Barding)
(wh_main_vmp_cav_black_knights_3)
Shock Cavalry
(wh_main_vmp_cav_black_knights_3)
Shock Cavalry
Grave Guard
(wh_main_vmp_inf_grave_guard_0)
Melee Infantry
(wh_main_vmp_inf_grave_guard_0)
Melee Infantry
Grave Guard (Great Weapons)
(wh_main_vmp_inf_grave_guard_1)
Melee Infantry
(wh_main_vmp_inf_grave_guard_1)
Melee Infantry
Crypt Horrors
(wh_main_vmp_mon_crypt_horrors)
Melee Infantry
(wh_main_vmp_mon_crypt_horrors)
Melee Infantry
Vargheists
(wh_main_vmp_mon_vargheists)
Melee Infantry
(wh_main_vmp_mon_vargheists)
Melee Infantry
Varghulf
(wh_main_vmp_mon_varghulf)
Melee Infantry
(wh_main_vmp_mon_varghulf)
Melee Infantry
Recruitable Units
No Recruitable Units