Left Panel
![Impregnable Fortress Gate](images/warhammer2/buildings/icons/high_elves_fortress_gate_phoenix.png)
![Clan Gritus](images/warhammer2/flags/wh2_dlc16_skv_clan_gritus/mon_24.png)
Impregnable Fortress Gate
From the safety of a fortified position, warriors fire destructive ordnance upon approaching attackers.Fortress Gate
![]() |
Building Name Impregnable Fortress Gate |
Level Name wh2_main_special_fortress_gate_phoenix_skaven_5 |
Building Chain Fortress Gate |
Building Level 6 |
Create Time 6 |
Create Cost 7200 |
Effects
{{tr:ritual_currency}} generated: 1 (region_to_region_own)![](images/warhammer2/campaign_ui/effect_bundles/archer.png)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
![](images/warhammer2/campaign_ui/effect_bundles/growth.png)
![](images/warhammer2/campaign_ui/effect_bundles/religion_skaven.png)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)
Provides Garrison Army
Plagueclaw Catapults
(wh2_main_skv_art_plagueclaw_catapult)
Field Artillery
(wh2_main_skv_art_plagueclaw_catapult)
Field Artillery
Death Globe Bombardiers
(wh2_main_skv_inf_death_globe_bombardiers)
Missile Infantry
(wh2_main_skv_inf_death_globe_bombardiers)
Missile Infantry
Night Runners (Slings)
(wh2_main_skv_inf_night_runners_1)
Missile Infantry
(wh2_main_skv_inf_night_runners_1)
Missile Infantry
Plague Monks
(wh2_main_skv_inf_plague_monks)
Melee Infantry
(wh2_main_skv_inf_plague_monks)
Melee Infantry
Stormvermin (Halberds)
(wh2_main_skv_inf_stormvermin_0)
Melee Infantry
(wh2_main_skv_inf_stormvermin_0)
Melee Infantry
Rat Ogres
(wh2_main_skv_mon_rat_ogres)
Melee Infantry
(wh2_main_skv_mon_rat_ogres)
Melee Infantry
Recruitable Units
No Recruitable Units