Left Panel
![Fortress Gate](images/warhammer2/buildings/icons/high_elves_fortress_gate_griffon.png)
![Lizardmen](images/warhammer2/flags/wh2_main_lzd_hexoatl/mon_24.png)
Fortress Gate
From the safety of a fortified position, warriors fire destructive ordnance upon approaching attackers.Fortress Gate
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Building Name Fortress Gate |
Level Name wh2_main_special_fortress_gate_griffon_untainted_2 |
Building Chain Fortress Gate |
Building Level 3 |
Create Time 3 |
Create Cost 1600 |
Effects
{{tr:ritual_currency}} generated: 1 (region_to_region_own)[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
![](images/warhammer2/campaign_ui/effect_bundles/growth.png)
![](images/warhammer2/campaign_ui/effect_bundles/religion.png)
Provides Garrison Army
Terradon Riders
(wh2_main_lzd_cav_terradon_riders_0)
Missile Cavalry
(wh2_main_lzd_cav_terradon_riders_0)
Missile Cavalry
Saurus Spears (Shields)
(wh2_main_lzd_inf_saurus_spearmen_1)
Melee Infantry
(wh2_main_lzd_inf_saurus_spearmen_1)
Melee Infantry
Saurus Warriors (Shields)
(wh2_main_lzd_inf_saurus_warriors_1)
Melee Infantry
(wh2_main_lzd_inf_saurus_warriors_1)
Melee Infantry
Skink Cohort
(wh2_main_lzd_inf_skink_cohort_0)
Melee Infantry
(wh2_main_lzd_inf_skink_cohort_0)
Melee Infantry
Kroxigors
(wh2_main_lzd_mon_kroxigors)
Melee Infantry
(wh2_main_lzd_mon_kroxigors)
Melee Infantry
Recruitable Units
No Recruitable Units