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Clan Spittel Faction
Clan Spittel Fortress Gate Level 3
Fortress Gate
From the safety of a fortified position, warriors fire destructive ordnance upon approaching attackers.Fortress Gate
Building Name Fortress Gate |
Level Name wh2_main_special_fortress_gate_griffon_skaven_2 |
Building Chain Fortress Gate |
Building Level 3 |
Create Time 3 |
Create Cost 1600 |
Effects
{{tr:ritual_currency}} generated: 1 (region_to_region_own)Improved tower projectiles: Sniper Nests (region_to_region_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +50 (region_to_province_own)
Skaven corruption: +4 (region_to_region_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)
Provides Garrison Army
Plagueclaw Catapults
(wh2_main_skv_art_plagueclaw_catapult)
Field Artillery
(wh2_main_skv_art_plagueclaw_catapult)
Field Artillery
Clanrats (Shields)
(wh2_main_skv_inf_clanrats_1)
Melee Infantry
(wh2_main_skv_inf_clanrats_1)
Melee Infantry
Gutter Runners (Poison)
(wh2_main_skv_inf_gutter_runners_1)
Missile Infantry
(wh2_main_skv_inf_gutter_runners_1)
Missile Infantry
Rat Ogres
(wh2_main_skv_mon_rat_ogres)
Melee Infantry
(wh2_main_skv_mon_rat_ogres)
Melee Infantry
Recruitable Units
No Recruitable Units