Left Panel
![Imposing Fortress Gate](images/warhammer2/buildings/icons/high_elves_fortress_gate_eagle.png)
![Artois (Mortal Empires)](images/warhammer2/flags/wh_main_brt_artois/mon_24.png)
Imposing Fortress Gate
From the safety of a fortified position, warriors fire destructive ordnance upon approaching attackers.Fortress Gate
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Building Name Imposing Fortress Gate |
Level Name wh2_main_special_fortress_gate_eagle_untainted_4 |
Building Chain Fortress Gate |
Building Level 5 |
Create Time 5 |
Create Cost 4800 |
Effects
{{tr:ritual_currency}} generated: 1 (region_to_region_own)[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
![](images/warhammer2/campaign_ui/effect_bundles/growth.png)
![](images/warhammer2/campaign_ui/effect_bundles/religion.png)
Provides Garrison Army
Field Trebuchets
(wh_main_brt_art_field_trebuchet)
Field Artillery
(wh_main_brt_art_field_trebuchet)
Field Artillery
Grail Knights
(wh_main_brt_cav_grail_knights)
Shock Cavalry
(wh_main_brt_cav_grail_knights)
Shock Cavalry
Knights of the Realm
(wh_main_brt_cav_knights_of_the_realm)
Shock Cavalry
(wh_main_brt_cav_knights_of_the_realm)
Shock Cavalry
Pegasus Knights
(wh_main_brt_cav_pegasus_knights)
Melee Cavalry
(wh_main_brt_cav_pegasus_knights)
Melee Cavalry
Men-at-Arms (Polearm)
(wh_main_brt_inf_men_at_arms)
Melee Infantry
(wh_main_brt_inf_men_at_arms)
Melee Infantry
Peasant Bowmen
(wh_main_brt_inf_peasant_bowmen)
Missile Infantry
(wh_main_brt_inf_peasant_bowmen)
Missile Infantry
Recruitable Units
No Recruitable Units