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High Elf Rebels Faction
High Elf Rebels Fort Level 5
Imposing Fort
From the safety of a fortified position, warriors fire destructive ordnance upon approaching attackers.Fort
Building Name Imposing Fort |
Level Name wh2_main_special_empire_fort_untainted_4 |
Building Chain Fort |
Building Level 5 |
Create Time 5 |
Create Cost 4800 |
Effects
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)Growth: +70 (region_to_province_own)
Untainted: +8 (region_to_region_own)
Provides Garrison Army
Eagle Claw Bolt Throwers
(wh2_main_hef_art_eagle_claw_bolt_thrower)
Field Artillery
(wh2_main_hef_art_eagle_claw_bolt_thrower)
Field Artillery
Silver Helms (Shields)
(wh2_main_hef_cav_silver_helms_1)
Shock Cavalry
(wh2_main_hef_cav_silver_helms_1)
Shock Cavalry
Noble
(wh2_main_hef_cha_noble_0)
Command
(wh2_main_hef_cha_noble_0)
Command
Archers (Light Armour)
(wh2_main_hef_inf_archers_1)
Missile Infantry
(wh2_main_hef_inf_archers_1)
Missile Infantry
Gate Guard
(wh2_main_hef_inf_gate_guard)
Missile Infantry
(wh2_main_hef_inf_gate_guard)
Missile Infantry
Swordmasters of Hoeth
(wh2_main_hef_inf_swordmasters_of_hoeth_0)
Melee Infantry
(wh2_main_hef_inf_swordmasters_of_hoeth_0)
Melee Infantry
White Lions of Chrace
(wh2_main_hef_inf_white_lions_of_chrace_0)
Melee Infantry
(wh2_main_hef_inf_white_lions_of_chrace_0)
Melee Infantry
Great Eagle
(wh2_main_hef_mon_great_eagle)
Melee Infantry
(wh2_main_hef_mon_great_eagle)
Melee Infantry
Recruitable Units
No Recruitable Units