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Shark Strait Seadogs Faction
Shark Strait Seadogs Occupied Settlement Level 2
Small Occupied Settlement
This small settlement is claimed by a rogue force.Occupied Settlement
Building Name Small Occupied Settlement |
Level Name wh2_main_rogue_settlement_major_coast_1 |
Building Chain Occupied Settlement |
Building Level 2 |
Create Time 1 |
Create Cost 1 |
Effects
Grants 1 construction slot in the settlement (this_building)Growth: +20 (region_to_province_own)
{{tr:public_order_effect}}: +12 (province_to_province_own_unseen)
Owning faction's favoured corruption: +4 (region_to_region_own)
Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Melee Infantry / Melee Infantry / (wh_main_vmp_inf_crypt_ghouls) Crypt Ghouls Crypt Ghouls are barely sentient but they can fight, using their claws and makeshift weapons to rip men apart. |
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120 | 500 | 500 | 27 | 40 | 16 | 25 | 10 | 63 | 44 | |||||||||
2 |
Melee Infantry / Melee Infantry / (wh_main_vmp_mon_crypt_horrors) Crypt Horrors Monstrous, mutated and savage, a Crypt Horror is devastating against the enemy frontline. |
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16 | 800 | 800 | 34 | 70 | 24 | 25 | 15 | 560 | 44 |