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Doomseekers Faction
Doomseekers Outpost Level 4
Large Occupied Settlement
The most permanent Norse settlement is a shanty village, close to a wharf, with a crude meeting hall at its centre.The combination of Norsca's inhospitable landscape and the dark nature of its denizens means there very few permanent settlements there. Those endure amidst ice and monsters remain due to wharfs or natural harbours allowing Marauders access to their longships. Such villages will probably have a very crude defensive stockade, a meeting hall, and a large communal fire pit, as well as some kind of altar or shrine to their dark masters.
Outpost
Building Name Large Occupied Settlement |
Level Name wh2_main_rogue_outpostnorsca_minor_3 |
Building Chain Outpost |
Building Level 4 |
Create Time 1 |
Create Cost 1 |
Effects
Grants 3 construction slots in the settlement (this_building)Income generated: 300 (building_to_building_own)
Recruit rank: +2 for all units (province_to_province_own_unseen)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +60 (region_to_province_own)
{{tr:public_order_effect}}: +16 (province_to_province_own_unseen)
Owning faction's favoured corruption: +6 (region_to_region_own)
Local recruitment capacity: +1 (province_to_province_own_unseen)
Provides Garrison Army
Flame Cannons
(wh_main_dwf_art_flame_cannon)
Field Artillery
(wh_main_dwf_art_flame_cannon)
Field Artillery
Hammerers
(wh_main_dwf_inf_hammerers)
Melee Infantry
(wh_main_dwf_inf_hammerers)
Melee Infantry
Irondrakes
(wh_main_dwf_inf_irondrakes_0)
Missile Infantry
(wh_main_dwf_inf_irondrakes_0)
Missile Infantry
Miners (Blasting Charges)
(wh_main_dwf_inf_miners_1)
Melee Infantry
(wh_main_dwf_inf_miners_1)
Melee Infantry
Slayers
(wh_main_dwf_inf_slayers)
Melee Infantry
(wh_main_dwf_inf_slayers)
Melee Infantry
Gyrobomber
(wh_main_dwf_veh_gyrobomber)
Missile Infantry
(wh_main_dwf_veh_gyrobomber)
Missile Infantry
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Siege Engine / Field Artillery / (wh_main_dwf_art_flame_cannon) Flame Cannons Flame Cannons belch burning pitch across the battlefield, raining molten death upon the enemy. |
|||||||||||||||||
32 | 1300 | 1300 | 400 | 230 | 6.7 | 16 | 28 | 2 | 20 | 40 | 78 | 64 | ||||||
2 |
Melee Infantry / Melee Infantry / (wh_main_dwf_inf_hammerers) Hammerers Elite, hardened warriors, Hammerers thrive amongst the melee with warhammer in hand, smashing the unprepared to pieces. |
|||||||||||||||||
100 | 1100 | 1200 | 46 | 55 | 24 | 35 | 100 | 92 | 80 | |||||||||
3 |
Missile Infantry / Missile Infantry / (wh_main_dwf_inf_irondrakes_0) Irondrakes The Irondrakes wield drakeguns, firing bursts of alchemical fury over anyone in their path. |
|||||||||||||||||
28 | 700 | 900 | 12 | 80 | 7.4 | 100 | 20 | 20 | 6 | 27 | 125 | 128 | 85 | |||||
4 |
Melee Infantry / Melee Infantry / (wh_main_dwf_inf_miners_1) Miners (Blasting Charges) The pickaxe is not the mightiest Dwarfen weapon, but explosives even things out somewhat. |
|||||||||||||||||
100 | 425 | 425 | 20 | 22 | 12 | 18 | 80 | 76 | 68 | |||||||||
5 |
Melee Infantry / Melee Infantry / (wh_main_dwf_inf_slayers) Slayers Slayers are elite units with a thirst for death, fighting hard in melee until the enemy dies, or they do. |
|||||||||||||||||
80 | 900 | 900 | 38 | 48 | 26 | 32 | 30 | 108 | 100 | |||||||||
6 |
Missile Infantry / Missile Infantry / (wh_main_dwf_veh_gyrobomber) Gyrobomber From above, the bomber pilot releases a payload of high-yield explosives that wreak havoc on enemy lines. |
|||||||||||||||||
1 | 1150 | 1150 | 42 | 125 | 13.3 | 230 | 40 | 88 | 30 | 4 | 100 | 3125 | 64 |