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HomeHome / Total War: WARHAMMER II / Troll-Skullz / Buildings / Occupied Settlement
Occupied Settlement Troll-SkullzTroll-Skullz Outpost Level 3

Occupied Settlement

During a gathering of tribes or 'moot', many sacrifices are thrown into a large fire pit as the Chieftains parley.

Assuming tribes don't kill each other on sight, an uneasy pact will form and a 'moot' begins. Moots can be two or even several tribes, gathered by chance or decree. A large fire pit is usually dug and the tribes set up camp on opposite sides. A monstrous beast will be hunted and set to roast on the open flames before the talking begins. Usually, this consists of boasts followed by lethal tests of strength and skill, with binding blood pacts made at the end.

Outpost

Ruined Settlement
Ruined Settlement
(wh2_main_rogue_outpostnorsca_major_coast_ruin)
Outpost Level 0
Small Occupied Settlement
Small Occupied Settlement
(wh2_main_rogue_outpostnorsca_major_coast_1)
Outpost Level 1
Occupied Settlement
Occupied Settlement
(wh2_main_rogue_outpostnorsca_major_coast_2)
Outpost Level 2
Large Occupied Settlement
Large Occupied Settlement
(wh2_main_rogue_outpostnorsca_major_coast_3)
Outpost Level 3
Occupied Settlement

Building Name

Occupied Settlement

Level Name

wh2_main_rogue_outpostnorsca_major_coast_2

Building Chain

Outpost

Building Level

3

Create Time

1

Create Cost

1

Effects

Grants 2 construction slots in the settlement (this_building)
Recruit rank: +1 for all units (province_to_province_own_unseen)
Growth: +40 (region_to_province_own)
{{tr:public_order_effect}}: +14 (province_to_province_own_unseen)
Owning faction's favoured corruption: +5 (region_to_region_own)

Provides Garrison Army

1 Cygor
Cygor
(wh_dlc03_bst_inf_cygor_0)
Special
1 Giant
Giant
(wh_main_grn_mon_giant)
Melee Infantry
16 Trolls
Trolls
(wh_main_grn_mon_trolls)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
1 Cygor
Missile Infantry / Special / (wh_dlc03_bst_inf_cygor_0)
Cygor
Plagued by visions, Cygors are cursed to see the Winds of Chaos. Naturally, this makes them mad and extremely dangerous.
1 1600 1600 44 450 28 17 50 10888 75
2
1 Giant
Melee Infantry / Melee Infantry / (wh_main_grn_mon_giant)
Giant
A lumbering Giant is the terror of the battlefield, smashing entire ranks of men aside and feasting on the less fortunate ones.
1 1500 1500 65 600 40 30 30 12620 100
3
16 Trolls
Melee Infantry / Melee Infantry / (wh_main_grn_mon_trolls)
Trolls
Up close, a Troll will batter foes into submission or vomit disgusting and potently corrosive bile across the field.
16 800 800 34 100 24 32 40 494 40