Left Panel
![Lizardmen Commune](images/warhammer2/buildings/icons/lizardmen_city.png)
![Spirit of the Jungle](images/warhammer2/flags/wh2_dlc13_lzd_spirits_of_the_jungle/mon_24.png)
Lizardmen Commune
A small gathering of cohorts, usually a settlement along the Geomantic Web in thrall to a more prominent temple-city.Minor Coastal Settlement
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Building Name Lizardmen Commune |
Level Name wh2_main_lzd_settlement_minor_1_coast |
Building Chain Minor Coastal Settlement |
Building Level 2 |
Create Time 2 |
Create Cost 800 |
Effects
![](images/warhammer2/campaign_ui/effect_bundles/icon_ritual_currency_lzd.png)
![](images/warhammer2/campaign_ui/effect_bundles/construction.png)
![](images/warhammer2/campaign_ui/effect_bundles/icon_income_plus.png)
![](images/warhammer2/campaign_ui/effect_bundles/growth.png)
Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Melee Infantry / Melee Infantry / (wh2_main_lzd_inf_skink_cohort_0) Skink Cohort The diligent workforce of the Lizardmen Empire, good for throwing into melee as fodder. |
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160 | 300 | 300 | 20 | 25 | 10 | 24 | 65 | 50 | 55 | |||||||||
2 |
Missile Infantry / Missile Infantry / (wh2_main_lzd_inf_skink_cohort_1) Skink Cohort (Javelins) These Skinks are trained to hurl javelins true enough to blunt a charging foe. |
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160 | 400 | 400 | 16 | 80 | 6.7 | 3 | 20 | 25 | 10 | 24 | 65 | 50 | 55 |