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HomeHome / Total War: WARHAMMER II / Heirs of Mourkain / Buildings / Gathering Place
Gathering Place Heirs of MourkainHeirs of Mourkain Military Encampment Level 1

Gathering Place

This small settlement is claimed by a rogue force.

Military Encampment

Gathering Place
Gathering Place
(wh2_main_horde_rogue_settlement_1)
Military Encampment Level 0
Military Encampment
Military Encampment
(wh2_main_horde_rogue_settlement_2)
Military Encampment Level 1
Gathering Place

Building Name

Gathering Place

Level Name

wh2_main_horde_rogue_settlement_1

Building Chain

Military Encampment

Building Level

1

Create Time

1

Create Cost

1

Effects

Upkeep: -66% for all units (force_to_force_own)
Horde growth: +1 (force_to_force_own)
Owning faction's favoured corruption: +4 (force_to_region_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
1 Corpse Cart
War Machine / Chariot / (wh_dlc04_vmp_veh_corpse_cart_0)
Corpse Cart
Devilish chariots imbued with dark and eldritch power, driving the Undead to greater, more macabre acts.
1 250 350 10 26 8 22 45 4900 55
2
120 Crypt Ghouls
Melee Infantry / Melee Infantry / (wh_main_vmp_inf_crypt_ghouls)
Crypt Ghouls
Crypt Ghouls are barely sentient but they can fight, using their claws and makeshift weapons to rip men apart.
120 500 500 27 40 16 25 10 63 44
3
16 Crypt Horrors
Melee Infantry / Melee Infantry / (wh_main_vmp_mon_crypt_horrors)
Crypt Horrors
Monstrous, mutated and savage, a Crypt Horror is devastating against the enemy frontline.
16 800 800 34 70 24 25 15 560 44
4
80 Dire Wolves
Melee Infantry / Melee Infantry / (wh_main_vmp_mon_dire_wolves)
Dire Wolves
A pack of Dire Wolves is a lacerating mess of teeth in the melee, effective against enemy infantry.
80 500 500 26 22 24 14 0 76 30