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Home / Total War: WARHAMMER II / Vampire Counts Rebels (Mortal Empires) / Buildings / Lost Necropolis of Mourkain
Vampire Counts Rebels (Mortal Empires) Ancient Ruins Level 1
Lost Necropolis of Mourkain
A mass open grave is a macabre sight to most, but to the Necromantically-inclined it is a place to conjure martial might.Ancient Ruins
Lost Necropolis of Mourkain
(wh2_dlc15_special_morgheim_necropolis_vmp) Ancient Ruins Level 0 |
Building Name Lost Necropolis of Mourkain |
Level Name wh2_dlc15_special_morgheim_necropolis_vmp |
Building Chain Ancient Ruins |
Building Level 1 |
Create Time 4 |
Create Cost 4000 |
Effects
Unlocks [[img:icon_hero]][[/img]]Hero recruitment: Necromancer (province_to_province_own_unseen)Hero recruit rank: +1 for Necromancers (all provinces)
Income generated: 500 (building_to_building_own)
Recruit rank: +4 for Crypt Ghouls and Crypt Horrors units (province_to_province_own_unseen)
Upkeep: -5% for Crypt Ghouls and Crypt Horrors units (all armies)
Research rate: +10% (faction_to_faction_own_unseen)
Local recruitment capacity: +1 (province_to_province_own_unseen)
Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Melee Infantry / Melee Infantry / (wh_main_vmp_mon_crypt_horrors) Crypt Horrors Monstrous, mutated and savage, a Crypt Horror is devastating against the enemy frontline. |
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16 | 800 | 800 | 34 | 70 | 24 | 25 | 15 | 560 | 44 |