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Home / Total War: WARHAMMER II / Dwarfs (Mortal Empires) / Buildings / Occupied Pyramid of Nagash (Dwarfhold)
Dwarfs (Mortal Empires) The Pyramid of Nagash Level 5
Occupied Pyramid of Nagash (Dwarfhold)
The Dwarf fortress-cities - the Karaks - are truly a site to behold. Each an independent kingdom, together they form the "Karaz Ankor".The Dwarfen Empire was built upon the strength of the Karaks, mighty strongholds that delve far underground into the roots of the mountains. For thousands of years they stood impregnable until the Age of Woe, when their enemies struck like never before. In the ensuing struggle, many Dwarfholds were lost to the hated Greenskins and other fell foes.
The Pyramid of Nagash
Building Name Occupied Pyramid of Nagash (Dwarfhold) |
Level Name wh2_dlc09_special_settlement_pyramid_of_nagash_dwf_4 |
Building Chain The Pyramid of Nagash |
Building Level 5 |
Create Time 5 |
Create Cost 4800 |
Effects
Grants 5 construction slots in the settlement (this_building)Income generated: 300 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +13 (region_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)
Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Melee Infantry / Melee Infantry / (wh_main_dwf_inf_miners_0) Miners The pickaxe is not the mightiest Dwarfen weapon, but it serves with relative success in melee. |
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100 | 325 | 325 | 20 | 22 | 12 | 18 | 80 | 76 | 68 |