Chaos Spawn
Monsters of mutated chaos, these altered beasts rain savage blows upon the foe.A warrior who is visited by too many gifts of the Dark Gods eventually succumbs to madness and mutation. His altered body reaches a point where reason no longer sustains it, and he wails in anguish as his flesh ripples, sprouts and writhes, undergoing the most profound and final of changes. Truly, Chaos Spawn have a thousand faces and forms.
Unit Name Chaos Spawn |
Main Unit Key wh_main_chs_mon_chaos_spawn |
Land Unit Key wh_main_chs_mon_chaos_spawn |
Naval Unit Key wh_main_shp_transport |
Land Unit Group Monstrous Infantry |
Naval Unit Group Monstrous Infantry |
Soldiers 12 |
Caste Monstrous Infantry |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 1000 |
Recruitment Cost 1000 |
Upkeep Cost 250 |
Melee Attack 28 |
150 |
├ Melee Weapon wh_main_chs_claws_chaos_spawn |
├ Melee Damage Base 110 |
├ Melee Damage Ap 40 |
├ Armour Piercing No |
├ Bonus vs Cavalry 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 30 |
25 |
├ Base Defence 25 |
├ Shield none |
└ Shield Defence 0 |
15 |
├ Armour wh_main_chs_leather |
├ Armour Defence 15 |
└ Shield Armour 0 |
640 |
├ Man Entity wh_main_monster_chaos_spawn_blood |
├ Man Speed 42 |
├ Man Health 8 |
└ Bonus Hit Points 632 |
Leadership (Base Morale) 100 |
Abilities
No Ability
Attributes
- Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack. - Unbreakable
This unit does not suffer any form of leadership loss and will never rout.
Strengths & Weaknesses
- Anti-Infantry
Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area. - Unbreakable
This unit does not suffer any form of leadership loss and will never rout. - Damage Dealer
This unit has a strong emphasis on dealing damage. If fighting it, make sure to take it out before it can get into firing or melee range.
Faction Availability | |
---|---|
Warhammer |