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HomeHome / Total War: WARHAMMER / Gloomy Woodz Tribe Waaagh! / Units / Savage Orcs
Savage Orcs Gloomy Woodz Tribe Waaagh!Gloomy Woodz Tribe Waaagh! Melee Infantry

Savage Orcs

Savage Orcs lay into their enemies with clubs, axes or whatever is needed to cause as much damage as possible.

It isn't just their appearance that is wild, for Savage Orcs drum and chant themselves into a bloodthirsty rage before a battle. While other Greenskins might find their backward customs odd, all agree that Savage Orcs are ferocious fighters. Once engaged in combat, they beat foes enthusiastically with hefty clubs and stone axes, or stab at them with flint-tipped spears. Some Savage Orcs use bows, firing stone-tipped arrows to fell enemies from afar. They are also known to employ a Big Stabba, a two-Orc team carrying a long spear. This, traditionally, has been used for hunting since the lands were full of enormous reptilian beasts. Back then, Savage Orcs like to recall, "Orcs wuz Orcs and beasts wuz big!" Some tribes can boast of a mob of Savage Orc Big 'Uns, the fiercest fighters often marked with the most outlandish warpaint or bearing a larger number of shrunken heads, bangles or other fetishes.

Savage Orcs

Unit Name

Savage Orcs

Main Unit Key

wh_main_grn_inf_savage_orcs

Land Unit Key

wh_main_grn_inf_savage_orcs

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Axe Infantry

Naval Unit Group

Axe Infantry

Soldiers

120

Caste

Melee Infantry

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

550

Recruitment Cost

550

Upkeep Cost

138

Melee Attack

28

Weapon Strength (Weapon Damage)

35

├ Melee Weapon

wh_main_grn_axe_choppa_savages

├ Melee Damage Base

26

├ Melee Damage Ap

9

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

27

Melee Defence

16

├ Base Defence

16

├ Shield

none

└ Shield Defence

0

Armour

0

├ Armour

wh_main_none

├ Armour Defence

0

└ Shield Armour

0

Health

67

├ Man Entity

wh_main_grn_inf_savage_orc_blood_dismembers

├ Man Speed

37

├ Man Health

8

└ Bonus Hit Points

59

Leadership (Base Morale)

58

Abilities

  • Frenzy
    Some care not for their own personal safety and so work themselves into a whirlwind of destruction and mindless violence!

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Frenzy
    Units with leadership is high.
  • Warpaint
    The colourful tattoos on their bare skin grant Savage Orcs Physical Resistance, which reduces the damage from any non-magical attack.
  • Damage Dealer
    This unit has a strong emphasis on dealing damage. If fighting it, make sure to take it out before it can get into firing or melee range.
Requires Buildings
Savage Orcs Lv. 0 Savage Orc Gathering
Savage Orc Gathering
(wh_main_special_savage_orc_camp_1)
Level 0
Savage Orc Camp
Savage Orc Camp
(wh_main_special_savage_orc_camp_2)
Level 1
Savage Orc Host
Savage Orc Host
(wh_main_special_savage_orc_camp_3)
Level 2