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Home / Total War: WARHAMMER / Skullsmasherz Tribe (The Season of Revelation) / Buildings / Black Crag (Greenskin Fort)
Skullsmasherz Tribe (The Season of Revelation) Black Crag Level 5
Black Crag (Greenskin Fort)
Once the proud Hold of Karak Drazh, it is now the most formidable of Orc Strongholds, in the hands of the Red Fang tribe, until very recently.Black Crag
Building Name Black Crag (Greenskin Fort) |
Level Name wh_main_special_settlement_black_crag_4_grn |
Building Chain Black Crag |
Building Level 5 |
Create Time 5 |
Create Cost 4800 |
Require Resource |
Effects
Grants 4 construction slots in the settlement (this_building)[HIDDEN] (region_to_region_own)
Income from all buildings: +45% (all regions in this province)
Income from all buildings: +23% (all regions in adjacent provinces)
Income generated: 375 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +40 (region_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)
Local recruitment capacity: +2 (province_to_province_own)
Provides Garrison Army
Goblin Rock Lobber
(wh_main_grn_art_goblin_rock_lobber)
Field Artillery
(wh_main_grn_art_goblin_rock_lobber)
Field Artillery
Orc Boar Boyz
(wh_main_grn_cav_orc_boar_boyz)
Shock Cavalry
(wh_main_grn_cav_orc_boar_boyz)
Shock Cavalry
Black Orcs
(wh_main_grn_inf_black_orcs)
Melee Infantry
(wh_main_grn_inf_black_orcs)
Melee Infantry
Orc Arrer Boyz
(wh_main_grn_inf_orc_arrer_boyz)
Missile Infantry
(wh_main_grn_inf_orc_arrer_boyz)
Missile Infantry
Trolls
(wh_main_grn_mon_trolls)
Melee Infantry
(wh_main_grn_mon_trolls)
Melee Infantry
Recruitable Units
No Recruitable Units
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