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Vampire Counts Vampire Lair Level 2
Vampire's Keep
A Vampire's keep is quite literally its castle - a dark, gothic stronghold from which it plots and assembles its forces.Among the dread towers and gargoyles of Sylvania's castles are its keeps - the sanctuaries from where the Vampire Lord will entertain his allies or unwary mortals, and make his fell plans for domination of the living. The Midnight Aristocracy are of noble stock and so enjoy doing what nobles tend to do - entertain and plot.
Vampire Lair
Vampire Crypts
(wh_main_vmp_vampires_1) Vampire Lair Level 0 |
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Building Name Vampire's Keep |
Level Name wh_main_vmp_vampires_2 |
Building Chain Vampire Lair |
Building Level 2 |
Create Time 5 |
Create Cost 15000 |
Require Resource |
Effects
Vampire [[img:icon_hero]][[/img]]Hero capacity: +1 (faction_to_faction_own_unseen)Enables [[img:icon_hero]][[/img]]Hero recruitment: Vampire (province_to_province_own)
Hero recruit rank: +4 for Vampires (province_to_province_own)
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Income generated: 500 (building_to_building_own)
{{tr:public_order}}: +6 (province_to_province_own)
Provides Garrison Army
No Garrison Units
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Cavalry / Shock Cavalry / (wh_dlc02_vmp_cav_blood_knights_0) Blood Knights The Flag of the Blood Keep flashes violently; the Blood Knights run their enemies down. |
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60 | 1700 | 1700 | 30 | 36 | 70 | 40 | 140 | 104 | 65 | |||||||||
2 |
War Machine / Chariot / (wh_main_vmp_veh_black_coach) Black Coach On the field of battle, Black Coaches channel magical energy, making them both stronger in defence and on the charge. |
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1 | 1100 | 1200 | 24 | 120 | 80 | 10 | 60 | 5416 | 40 |
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