Xiongnu Cataphracts
Nomads, masters of cavalry, know exactly how, and where, to deploy their armoured horses for maximum devastation.The Xiongnu are a nomadic people hailing from north of China. They were nominally tributaries to the previous dynasty, yet remained unruly and insolent to the Han emperors, until Cao Cao eventually tamed their tempestuous tempers and deployed them in his own armies.
Cataphracts, heavily-armoured horses known for their devastating charge, are even more fearsome when deployed by the Xiongnu, who live their lives in the saddle and understand cavalry warfare better than any others!
Unit Abilities
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Miasma
The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman. -
Diamond
The unit forms into a hard-edged diamond, good for both offence and defence but limiting manoeuvrability. -
Loose
The unit spreads apart, making it more difficult for arrows to hit them. -
Wedge
The unit forms into a spear-tip, best for driving directly through enemy lines.
Attributes
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SCARE
Reduces nearby enemy morale. Does not stack. -
HIDE IN FOREST
Can hide in forests. -
RAIDER
Idle soldiers will burn down nearby buildings.
Strengths & Weaknesses
- Role: assault
This unit excels at charging enemy frontlines, slaying all in their path. - Good in melee
This unit is highly skilled in melee and wears its enemies down through sustained hand-to-hand combat. - Good charge
This unit has a superior, devastating charge attack compared to other flanking units.
Unit Name Xiongnu Cataphracts |
Main Unit Key ep_unit_fire_xiongnu_cataphracts |
Land Unit Key ep_unit_fire_xiongnu_cataphracts |
Naval Unit Key 3k_main_campaign_ship_transport |
Land Unit Group Spear Cavalry |
Naval Unit Group Spear Cavalry |
Soldiers 40 |
Caste melee_cavalry |
Category cavalry |
Class cav_shk |
Custom Battle Cost 1350 |
Recruitment Cost 1800 |
Upkeep Cost 480 |
Morale 40 |
├ Hit Points 67200 |
└ Speed NAN |
3k_main_unit_1h175_spear |
├ Melee Attack Rate 20 |
├ Melee Charge Bonus 262 |
├ Melee Damage - Base 7 |
├ Melee Damage - Armour-piercing 24 |
├ Bonus vs Cavalry 7 |
├ Bonus vs Large 0 |
└ Bonus vs Infantry 0 |
3k_main_unit_cavalry_side |
├ Melee Evasion - Base 10% |
├ Melee Evasion - Shield 25% |
└ Ranged Block Chance 45% |
3k_main_unit_iron_full |
├ Armour Base 53 |
└ Shield Armour 12 |