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Exemplars of the Tao Zhang BaoZhang Bao Melee Infantry

Exemplars of the Tao

The Tao is the eternal quest for enlightenment. War may not aid that quest, but it's a necessary evil all the same.

It is in the hearts and minds of the people that the Yellow Turban's true victory will be won, but the battle must also be won on the field and the exemplars will stride forth to deliver to the Han their defeat.

There are few better suited to pinning down enemy forces and deflecting blows with armour and shield, all the while returning any force dealt to them tenfold.

Unit Abilities

  • Caltrops
    Simple nut husks, once trodden upon, cause extreme pain and slow movement.
  • Smoke Screen
    Thick plumes of smoke obscure line of sight, making units seem temporarily invisible.
  • Miasma
    The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman.
  • Circle
    The unit forms into a tight circle, presenting a defensive front from any angle.
  • Loose
    The unit spreads apart, making it more difficult for arrows to hit them.
  • Shield Wall
    The unit presents a wall of shields to the enemy - an offensive formation best used to push forward under arrow fire. However the formation cannot be maintained in melee combat.

Attributes

  • HIDE IN FOREST
    Can hide in forests.

Strengths & Weaknesses

  • Role: frontline
    Frontline units are tough and able to withstand a beating; they will hold to the end, while others around flee. They are also adept at charging into enemy frontline units.
  • Good armour
    Heavy armour protects this unit from most damage, but armour-piercing weapons will still pose a threat to them.
  • Low damage
    This unit will consistently cause low damage; it will therefore take time for them to deal with enemy units.
Exemplars of the Tao

Unit Name

Exemplars of the Tao

Main Unit Key

3k_dlc04_unit_metal_exemplars_of_the_tao

Land Unit Key

3k_dlc04_unit_metal_exemplars_of_the_tao

Naval Unit Key

3k_main_campaign_ship_transport

Land Unit Group

Axe Infantry

Naval Unit Group

Axe Infantry

Soldiers

160

Caste

melee_infantry

Category

inf_melee

Class

inf_mel

Custom Battle Cost

750

Recruitment Cost

850

Upkeep Cost

225

Morale

44

Entity

Hit Points

115200

Speed

NAN

WEAPONS

3k_ytr_unit_1h095_mace

Melee Attack Rate

30

Melee Charge Bonus

98

Melee Damage - Base

11

Melee Damage - Armour-piercing

22

├ Bonus vs Cavalry

0

├ Bonus vs Large

0

└ Bonus vs Infantry

0

Shield

3k_main_unit_infantry_gourd

Melee Evasion - Base

33%

Melee Evasion - Shield

20%

Ranged Block Chance

55%

ARMOUR

3k_main_unit_iron_partial

Armour Base

32

Shield Armour

10