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HomeHome / Total War: THREE KINGDOMS / Gong Du Yellow Turbans / Buildings / Encamped Fort
Encamped Fort Gong Du Yellow TurbansGong Du Yellow Turbans Guerrilla War Level 3

Encamped Fort

Anticipate attack at all times by having arms always within reach.

Encampments contain buried caches of weapons and equipment for Yellow Turban forces. They are carefully guarded and restocked by followers and sympathisers of the Yellow Turbans with loot gathered from enemy settlements.

The location of an encampment is made known to any nearby marching armies in case they have need of resupply during their journey.

Having a means of supply close by means if an army can quickly return to full strength if they see the opportunity for ambush.

Guerrilla War

Collection Points
Collection Points
(3k_ytr_district_military_yellow_turban_caches_1)
Guerrilla War Level 0
Buried Weapon Caches
Buried Weapon Caches
(3k_ytr_district_military_yellow_turban_caches_2)
Guerrilla War Level 1
Ensconced Campsites
Ensconced Campsites
(3k_ytr_district_military_yellow_turban_caches_3)
Guerrilla War Level 2
Encamped Fort
Encamped Fort
(3k_ytr_district_military_yellow_turban_caches_4)
Guerrilla War Level 3
Concealed Forts
Concealed Forts
(3k_ytr_district_military_yellow_turban_caches_5)
Guerrilla War Level 4

Effects

  • +20% post-battle loot income (faction-wide)
  • +12 military supplies (adjacent commanderies)
Encamped Fort

Building Name

Encamped Fort

Level Name

3k_ytr_district_military_yellow_turban_caches_4

Building Level

3

Building Chain

3k_ytr_district_military_yellow_turban_caches

Building Chain Name

Guerrilla War

Building Super Chain

3k_ytr_district_artisan_yellow_turban_caches

Building Group

3k_main_ui_building_group_district_military

Building Group Name

Military Buildings

Create Time

2

Create Cost

2000

Upkeep Cost

0

Food Cost

0

Require Technology