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HomeHome / Total War: THREE KINGDOMS / Wei / Buildings / Grand Fishing Port
Grand Fishing Port WeiWei Harbour Level 5

Grand Fishing Port

A lively and profitable fishing hub which grows with each new haul.

China’s proud fishing tradition is realised through a grand fishing port.

The catches in this district have been plentiful, the fish market is heaving with fresh fish and bustling with customers and the fresh sea breeze that wafts in over the trade is both refreshing and exciting.

The revenue from developing local fishing businesses has been wisely reinvested, and the food and income generated provides a sturdy and reliable source of money.

Harbour

Abandoned Jetties
Abandoned Jetties
(3k_district_market_harbour_fish_0)
Harbour Level 0
Jetties
Jetties
(3k_district_market_harbour_fish_1)
Harbour Level 1
Pier
Pier
(3k_district_market_harbour_fish_2)
Harbour Level 2
Fish Trader
Fish Trader
(3k_district_market_harbour_fish_3)
Harbour Level 3
Fishing Port
Fishing Port
(3k_district_market_harbour_fish_4)
Harbour Level 4
Grand Fishing Port
Grand Fishing Port
(3k_district_market_harbour_fish_5)
Harbour Level 5
Harbour Trader
Harbour Trader
(3k_district_market_harbour_trade_3)
Harbour Level 3
Trading Port
Trading Port
(3k_district_market_harbour_trade_4)
Harbour Level 4
Spice Trading Port
Spice Trading Port
(3k_district_market_harbour_spice_5)
Harbour Level 5
Grand Trading Port
Grand Trading Port
(3k_district_market_harbour_trade_5)
Harbour Level 5

Effects

  • Agriculture buildings construction cost reduction: -15% (local commandery)
  • +160 income (commerce) (this commandery)
  • +6 food production (fishing) (local commanderies)
Grand Fishing Port

Building Name

Grand Fishing Port

Level Name

3k_district_market_harbour_fish_5

Building Level

5

Building Chain

3k_district_market_harbour

Building Chain Name

Harbour

Building Super Chain

3k_province_capital_port

Building Group

3k_main_ui_building_group_district_market

Building Group Name

Learning & Market Buildings

Create Time

7

Create Cost

4900

Upkeep Cost

0

Food Cost

0

Require Technology