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HomeHome / Total War: THREE KINGDOMS / Eastern Wu / Buildings / Bandit Camp – Livestock Farm Buildings
Eastern Wu Eastern Wu Buildings

Bandit Camp – Livestock Farm Buildings

Animals, a resource in themselves, have many uses. Rearing livestock provides a reliable source of food and income for the people.

Bandit Camp – Livestock Farm

Deserted Livestock Farms
Deserted Livestock Farms
(3k_resource_wood_livestock_bandit_0)
Bandit Camp – Livestock Farm Level 0
Bandit Camp (Livestock Farms)
Bandit Camp (Livestock Farms)
(3k_resource_wood_livestock_bandit_1)
Bandit Camp – Livestock Farm Level 1
Fortified Bandit Camp (Livestock Farms)
Fortified Bandit Camp (Livestock Farms)
(3k_resource_wood_livestock_bandit_2)
Bandit Camp – Livestock Farm Level 2
Grand Bandit Camp (Livestock Farms)
Grand Bandit Camp (Livestock Farms)
(3k_resource_wood_livestock_bandit_3)
Bandit Camp – Livestock Farm Level 3
Bandit Camp – Livestock Farm
No. Building Create Time Create Cost Upkeep Cost Food Cost Effects
1 Deserted Livestock Farms Bandit Camp – Livestock Farm Level 0
Deserted Livestock Farms
The people here keep to themselves; untouched and unchecked by the guiding hand of government.
0 0 0 0
2 Bandit Camp (Livestock Farms) Bandit Camp – Livestock Farm Level 1
Bandit Camp (Livestock Farms)
There are no animals more important to China than humble cows and pigs.
2 1000 0 4
  • +50 income (banditry) (this commandery)
  • Unlocks an additional building slot in this settlement, with special building options. (local commandery)
  • +1 food production (banditry) (local commanderies)
  • +1 food production (farming) (local commanderies)
  • +500 population capacity (local county)
  • +10 reserve capacity (local commanderies)
3 Fortified Bandit Camp (Livestock Farms) Bandit Camp – Livestock Farm Level 2
Fortified Bandit Camp (Livestock Farms)
Animals win wars just as much as any blade.
3 2000 0 4
  • +1 uses of all pre-battle deployables (own armies in this county)
  • +75 income (banditry) (this commandery)
  • Unlocks an additional building slot in this settlement, with special building options. (local commandery)
  • +2 food production (banditry) (local commanderies)
  • +2 food production (farming) (local commanderies)
  • +500 population capacity (local county)
  • +20 reserve capacity (local commanderies)
4 Grand Bandit Camp (Livestock Farms) Bandit Camp – Livestock Farm Level 3
Grand Bandit Camp (Livestock Farms)
Where would China be without the produce of the many animals kept on its farms?
4 3000 0 4
  • +1 uses of all pre-battle deployables (own armies in this county)
  • +125 income (banditry) (this commandery)
  • Unlocks an additional building slot in this settlement, with special building options. (local commandery)
  • +3 food production (banditry) (local commanderies)
  • +3 food production (farming) (local commanderies)
  • +500 population capacity (local county)
  • +30 reserve capacity (local commanderies)