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HomeHome / Total War: THREE KINGDOMS / Eastern Wu / Buildings / Bandit Camp – Grain Farm Buildings
Eastern Wu Eastern Wu Buildings

Bandit Camp – Grain Farm Buildings

Grain is good; the very essence of life across the land.

Bandit Camp – Grain Farm

Deserted Grain Farms
Deserted Grain Farms
(3k_resource_wood_farms_grain_bandit_0)
Bandit Camp – Grain Farm Level 0
Bandit Camp (Grain Farms)
Bandit Camp (Grain Farms)
(3k_resource_wood_farms_grain_bandit_1)
Bandit Camp – Grain Farm Level 1
Fortified Bandit Camp (Grain Farms)
Fortified Bandit Camp (Grain Farms)
(3k_resource_wood_farms_grain_bandit_2)
Bandit Camp – Grain Farm Level 2
Grand Bandit Camp (Grain Farms)
Grand Bandit Camp (Grain Farms)
(3k_resource_wood_farms_grain_bandit_3)
Bandit Camp – Grain Farm Level 3
Bandit Camp – Grain Farm
No. Building Create Time Create Cost Upkeep Cost Food Cost Effects
1 Deserted Grain Farms Bandit Camp – Grain Farm Level 0
Deserted Grain Farms
The people here keep to themselves; untouched and unchecked by the guiding hand of government.
0 0 0 0
2 Bandit Camp (Grain Farms) Bandit Camp – Grain Farm Level 1
Bandit Camp (Grain Farms)
Though it may seem dull to many, there is nothing more important than farming to life in China.
1 1000 0 4
  • +50 income (banditry) (this commandery)
  • Unlocks an additional building slot in this settlement, with special building options. (local commandery)
  • +1 food production (banditry) (local commanderies)
  • +1 food production (farming) (local commanderies)
  • +500 population capacity (local county)
  • +10 reserve capacity (local commanderies)
3 Fortified Bandit Camp (Grain Farms) Bandit Camp – Grain Farm Level 2
Fortified Bandit Camp (Grain Farms)
In these troubled times, the grains must be protected against those who would see the crops burn.
2 2000 0 4
  • +1 uses of all pre-battle deployables (own armies in this county)
  • +75 income (banditry) (this commandery)
  • Unlocks an additional building slot in this settlement, with special building options. (local commandery)
  • +2 food production (banditry) (local commanderies)
  • +2 food production (farming) (local commanderies)
  • +500 population capacity (local county)
  • +20 reserve capacity (local commanderies)
4 Grand Bandit Camp (Grain Farms) Bandit Camp – Grain Farm Level 3
Grand Bandit Camp (Grain Farms)
Grain farms are the lifeblood of a nation; if they are lost, so too is the struggle.
2 3000 0 4
  • +1 uses of all pre-battle deployables (own armies in this county)
  • +125 income (banditry) (this commandery)
  • Unlocks an additional building slot in this settlement, with special building options. (local commandery)
  • +3 food production (banditry) (local commanderies)
  • +3 food production (farming) (local commanderies)
  • +500 population capacity (local county)
  • +30 reserve capacity (local commanderies)