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Bandit Fortress – Weaponsmith Buildings

Weaponsmiths who dedicate everything to their art at the expense of all else forge weapons worthy of the mightiest talents.

Bandit Fortress – Weaponsmith

Deserted Weaponsmith
Deserted Weaponsmith
(3k_resource_metal_craftsmen_weapon_bandit_0)
Bandit Fortress – Weaponsmith Level 0
Hideout (Weaponsmith)
Hideout (Weaponsmith)
(3k_resource_metal_craftsmen_weapon_bandit_1)
Bandit Fortress – Weaponsmith Level 1
Fortified Hideout (Weaponsmith)
Fortified Hideout (Weaponsmith)
(3k_resource_metal_craftsmen_weapon_bandit_2)
Bandit Fortress – Weaponsmith Level 2
Hidden Fortress (Weaponsmith)
Hidden Fortress (Weaponsmith)
(3k_resource_metal_craftsmen_weapon_bandit_3)
Bandit Fortress – Weaponsmith Level 3
Bandit Fortress – Weaponsmith
No. Building Create Time Create Cost Upkeep Cost Food Cost Effects
1 Deserted Weaponsmith Bandit Fortress – Weaponsmith Level 0
Deserted Weaponsmith
The people here keep to themselves; untouched and unchecked by the guiding hand of government.
0 0 0 0
2 Hideout (Weaponsmith) Bandit Fortress – Weaponsmith Level 1
Hideout (Weaponsmith)
When your business is war, then good, dependable weapons are a necessity.
1 1000 0 4
  • +1 Wooden Stakes (pre-battle deployable) (own armies in this county)
  • +100 income (banditry) (this commandery)
  • Unlocks an additional building slot in this settlement, with special building options. (local commandery)
  • +5 prestige (faction-wide)
  • This craftsman can produce exceptional weapons, with a very small chance of producing a unique weapon (this commandery)
  • +500 population capacity (local county)
  • +20 reserve capacity (local commanderies)
3 Fortified Hideout (Weaponsmith) Bandit Fortress – Weaponsmith Level 2
Fortified Hideout (Weaponsmith)
Bandits cannot trust their very livelihood to poor-quality weaponry. Weaponsmiths are highly-prized.
3 2000 0 4
  • +1 Oil (pre-battle deployable) (own armies in this county)
  • +1 Wooden Stakes (pre-battle deployable) (own armies in this county)
  • +150 income (banditry) (this commandery)
  • Unlocks an additional building slot in this settlement, with special building options. (local commandery)
  • +10 prestige (faction-wide)
  • This craftsman can produce exceptional weapons, with a small chance of producing a unique weapon (this commandery)
  • +500 population capacity (local county)
  • +30 reserve capacity (local commanderies)
4 Hidden Fortress (Weaponsmith) Bandit Fortress – Weaponsmith Level 3
Hidden Fortress (Weaponsmith)
A well-armed army is a strong army. This is a universal truth, ignored at a commander's peril.
3 3000 0 4
  • +1 uses of all pre-battle deployables (own armies in this county)
  • +200 income (banditry) (this commandery)
  • Unlocks an additional building slot in this settlement, with special building options. (local commandery)
  • +15 prestige (faction-wide)
  • This craftsman can produce exceptional weapons, with a chance of producing a unique weapon (this commandery)
  • +500 population capacity (local county)
  • +50 reserve capacity (local commanderies)