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Bandits Buildings

Whether a shelter, lair or stronghold, bandits need somewhere to gather and organise if they are to become an army.

Bandits

Makeshift Shelter
Makeshift Shelter
(3k_district_residential_bandits_1)
Bandits Level 0
Bandit Hideout
Bandit Hideout
(3k_district_residential_bandits_2)
Bandits Level 1
Bandit Lair
Bandit Lair
(3k_district_residential_bandits_3)
Bandits Level 2
Bandit Headquarters
Bandit Headquarters
(3k_district_residential_bandits_4)
Bandits Level 3
Bandit Stronghold
Bandit Stronghold
(3k_district_residential_bandits_5)
Bandits Level 4
Bandits
No. Building Create Time Create Cost Upkeep Cost Food Cost Effects
1 Makeshift Shelter Bandits Level 0
Makeshift Shelter
A place where the disenfranchised and rebellious can gather.
1 1250 0 0
  • +50 income (banditry) (this commandery)
  • Grants banditry income and reduces enemy public order (local commandery)
  • Government buildings construction cost reduction: -10% (local commandery)
  • -2 public order (adjacent enemy commanderies)
2 Bandit Hideout Bandits Level 1
Bandit Hideout
A haven from the tyranny of law.
2 2100 0 0
  • +75 income (banditry) (this commandery)
  • Government buildings construction cost reduction: -10% (local commandery)
  • -4 public order (adjacent enemy commanderies)
3 Bandit Lair Bandits Level 2
Bandit Lair
Even bandits require a dwelling where they can rest, eat and plan.
2 2950 0 0
  • +100 income (banditry) (this commandery)
  • Government buildings construction cost reduction: -10% (local commandery)
  • -6 public order (adjacent enemy commanderies)
4 Bandit Headquarters Bandits Level 3
Bandit Headquarters
There must be organisation amongst thieves, or they will be undone by chaos.
3 3800 0 0
  • +125 income (banditry) (this commandery)
  • Government buildings construction cost reduction: -10% (local commandery)
  • -8 public order (adjacent enemy commanderies)
5 Bandit Stronghold Bandits Level 4
Bandit Stronghold
A stronghold to unite those who would fight the oppressors.
3 4650 0 0
  • +150 income (banditry) (this commandery)
  • Government buildings construction cost reduction: -10% (local commandery)
  • -10 public order (adjacent enemy commanderies)