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Samurai Large Ship HasebeHasebe Heavy Ship

Samurai Large Ship

These large vessels are strong enough to take on any opponent, but perhaps not swift enough to catch some.

Samurai heavy ships carry large contingents of soldiers armed with bows and swords. This gives them excellent attacks both at range with arrows and in boarding actions. Against smaller ships, the samurai should have little trouble in sweeping all before them. The samurai also have high morale, thanks to their sense of personal honour: they are unlikely to back away from any fight. The only shortcoming is that their comparatively slow speed means that they can be outrun or outmanoeuvred.

The samurai were not natural sea-warriors. Their strengths, traditions, habits and inclinations were all about combat on good, firm dry land. However, by playing to those strengths they were able to give good account of themselves in battle, as long as boarding actions were involved. In terms of seamanship, the samurai were not much help at sea. Manual labour was considered beneath consideration by the warrior classes, and sailing in medieval craft always required a lot of hard work.

Samurai Large Ship

Unit Name

Samurai Large Ship

Unit Key

Genpei_Heavy_Ship_Heavy_Ship_Samurai

Soldiers

100

Category

Heavy Ship

Class

Heavy Ship

Multiplayer Cost

2500

└ Multiplayer Limit

0

Recruitment Cost

650

├ Recruitment Turns

3

└ Unit Limit

0

Upkeep Cost

200

Marines

80

├ Marines Type

arrow_marine

├ Missile Range

180

├ Missile Accuracy

30

└ Missile Ammunition

30

Seamen

20

├ Seamen Type

katana_seaman

├ Melee Attack

12

└ Melee Defence

2

Hull Strength

400

├ Ship Category

Heavy_Ship_Bow

├ Manoeuvrability

High

└ Top Speed

10

Morale

18

Abilities

  • Flaming Arrows Flaming Arrows
    This unit can fire flaming arrows for a short period of time. Flaming arrows have a greater damage effect and can set fire to flammable objects. Flaming arrows don't function in wet weather.
  • Rally Rally
    This ship can rally others within its area of influence.
  • Warcry Warcry
    Warcry heavily demoralises up to seven nearby enemy units, slowing them down and affecting their defence ability for a short time.
  • Whistling Arrows Whistling Arrows
    Whistling arrows have an unsettling effect on both enemy and friendly crews, reducing their morale and combat ability for a short period when they fly over them.

Strengths & Weaknesses

  • Large-sized, average speed vessel.
  • Crew armed with bows and swords.
  • Excellent morale.
  • Excellent in ranged combat.
  • Excellent in boarding battles.