达赫 近战步兵
暴徒
暴徒易被激励,但他们战时的勇气和毅力难以保证暴民在君王和政治家的沉浮史中扮演着不可小觑的角色——他们是不加驯服就会暴走的百足之虫。无论是希腊的民主还是罗马的共和,没有民众的共识便难以存续,这一点在暴民走上街头寻仇、推翻暴政或是反抗侵略者时体现得再明显不过了。这些人披挂寒碜、拿着东拼西凑来的棍棒、器械当武器,以人多势众和满腔怒火来弥补自身装备和格斗技巧的不足。即使是全副武装的部队,在促狭的城市里遭遇到这种暴力集团时也可能被征服。暴民们视等级为无物:将马其顿王位收入囊中的伊庇鲁斯大帝皮洛士,在试图平复阿尔戈斯城属地的骚乱时,被暴民——一名阿尔戈斯老妇人扔来的屋瓦击中。就在君王眩晕的那一刻,一名阿尔戈斯士兵抓住机会,当场砍下了他的头
汉化补丁: 3DM蒹葭汉化组
Unit Name 暴徒 |
Main Unit Key Eas_Mob |
Land Unit Key Eas_Mob |
Naval Unit Key pel_transport |
Soldiers 200 |
Category 近战步兵 |
Class 近战步兵 |
自定义战斗 价格 101 |
招募成本 101 |
Upkeep Cost 20 |
近战攻击 6 |
7 |
├ Melee Weapon dagger1 |
├ 基础近战杀伤 7 |
├ 近战杀伤加成 0 |
├ Armour Piercing No |
├ 对抗骑兵加成 0 |
├ 对抗象兵加成 0 |
└ 对抗步兵加成 0 |
冲锋加成 1 |
19 |
├ Base Defence 3 |
├ Shield none |
└ 盾牌防御 16 |
1 |
├ 甲胄 arm0 |
├ Armour Defence 1 |
└ 盾牌护甲 0 |
20 |
├ Man Entity light_light |
├ Man Health 20 |
└ Bonus Hit Points 0 |
基础士气 30 |
技能
暴徒- 竞技场-嗜血
选中部队在一定时间内攻击速度提高
特性
- 于森林中隐蔽
这支部队可以隐蔽在森林里,除非敌人走到近前,否则他们不会被发现 - 耐热
于沙漠上战斗时,这支部队受到的疲劳影响会减慢
优势与弱点
Transport- 舰体极差
- 速度极低
- 冲撞软弱
- 杀伤与破甲能力极差
- 近战相当脆弱
- 士气极差
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