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Gothic Falxmen Gothi Pretenders (Empire Divided)Gothi Pretenders (Empire Divided) ​近​接​歩​兵

Gothic Falxmen

These man carry a falx, nothing more. They need nothing more.

A Germanic people consisting of several confederated tribes, it is thought that the Goths came from the Baltic coast region of northern Poland, possibly incorporating land as far afield as Sweden. They began to appear on the fringes of the Roman Empire during the 3rd century AD, their migration possibly forced by overpopulation and climate changes during the Dark Ages that made agriculture difficult in their homelands. Descending into the Balkan Peninsula via Dacia and Greece, they sacked several prominent cities in the region and probably destroyed the Temple of Artemis, one of the seven wonders of the ancient world. Gothic aggression was eventually checked by the Emperor Claudius II; a deal was struck which allowed them to remain settled on the borders of Rome's empire, in Dacia, in return for military assistance as auxiliaries and foederati. This state of affairs persisted for quite some time, with the Goths converting to Arian Christianity, and even becoming somewhat Romanised in the intervening years.

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Gothic Falxmen

Unit Name

Gothic Falxmen

Main Unit Key

3c_Goth_Gothic_Falxmen

Land Unit Key

3c_Goth_Gothic_Falxmen

Naval Unit Key

3c_barbarian_transport

Soldiers

160

Category

Melee Infantry

Class

​近​接​歩​兵

Custom Battle Cost

330

Recruitment Cost

330

​維​持​費

65

Melee Attack

38

Weapon Damage

39

├ Melee Weapon

rome_falx

├ Melee Damage Base

25

├ Melee Damage Ap

14

├ Armour Piercing

Yes

├ Bonus vs. Large

15

├ Bonus vs Elephants

15

└ Bonus vs Infantry

0

Charge Bonus

48

Melee Defence

11

├ Base Defence

11

├ Shield

none

└ Shield Defence

0

Armour

10

├ Armour

cloth

├ Armour Defence

10

└ Shield Armour

0

Health

50

├ Man Entity

rome_infantry_medium

├ Man Health

40

└ Bonus Hit Points

10

Base Morale

40

Abilities

No Ability

Attributes

  • ​潜​伏 (​森)
    ​こ​の​部​隊​は、​敵​が​す​ぐ​そ​ば​に​接​近​す​る​ま​で​森​に​潜​伏​す​る​事​が​で​き​る。
  • ​寒​さ​耐​性
    ​こ​の​部​隊​は、​雪​に​よ​る​疲​労​を​受​け​に​く​い

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Gothic Falxmen
  • Good charge and attack
  • Good damage and armour penetration
  • Weak defence
  • Average morale
Requires Buildings
Gothic Falxmen Lv. 0 Artisan's Lodging
Artisan's Lodging
(3c_barb_artisan_1)
Level 0
Bronze Workshop
Bronze Workshop
(3c_barb_artisan_bronze_2)
Level 1
Bronze Forge
Bronze Forge
(3c_barb_artisan_bronze_3)
Level 2
Bronze Furnace
Bronze Furnace
(3c_barb_artisan_bronze_4)
Level 3
Coin Maker
Coin Maker
(3c_barb_artisan_coin_2)
Level 1
Coin Mint
Coin Mint
(3c_barb_artisan_coin_3)
Level 2
Coin Hoard
Coin Hoard
(3c_barb_artisan_coin_4)
Level 3
Horn Maker
Horn Maker
(3c_barb_artisan_maker_2)
Level 1
Trumpet Maker
Trumpet Maker
(3c_barb_artisan_maker_3)
Level 2
Carnyx Maker
Carnyx Maker
(3c_barb_artisan_maker_4)
Level 3