Germanic Wolf Nobles
The most fearsome berserkers equipped with the best weapons and armour.Howling like animals and biting their shields, berserkers took on the appearance of wild animals, entering battle in an almost trance-like state. Worked into a rage before combat, possibly through the use of drugs, they had little protection but were utterly convinced of their invulnerability against fire, blade and indeed any blow that came their way. At the time, berserkers were thought to be shape-shifters that actually became the animals whose skins they wore. Other, more rational views suggested that they were simply carried along by a wave of group euphoria. However, their intended victims did not have the luxury of considering the opponent that stood before them; berserkers fought with a reckless fury, making them very uncompromising opponents to face, and to slay a berserker was thought a most impressive act of courage. One theory behind the appearance of bearskins in the Roman army was the premise that they were trophies, plucked from the corpses of German berserkers and worn by the Romans as symbols of bravery and prestige.
日本語化: JapanTotalWarとは
Unit Name Germanic Wolf Nobles |
Main Unit Key Ger_Berserker_Nobles |
Land Unit Key Ger_Berserker_Nobles |
Naval Unit Key barbarian_transport_small |
Soldiers 160 |
Category Melee Infantry |
Class 近接歩兵 |
Custom Battle Cost 1200 |
Recruitment Cost 1200 |
維持費 110 |
Melee Attack 44 |
36 |
├ Melee Weapon rome_celtic_longsword |
├ Melee Damage Base 32 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 5 |
Charge Bonus 45 |
84 |
├ Base Defence 49 |
├ Shield celtic |
└ Shield Defence 35 |
87 |
├ Armour mail |
├ Armour Defence 57 |
└ Shield Armour 30 |
80 |
├ Man Entity rome_infantry_very_heavy |
├ Man Health 60 |
└ Bonus Hit Points 20 |
Base Morale 65 |
Abilities
Germanic Wolf Nobles- Shieldwall
The unit moves into a close formation and raises shields.
Armour strength, bracing, melee defence, shield strength
Limited speed - Frenzy
Improves a unit's charge and weapon damage for an extended period.
Charge damage, Weapon damage
Exertion: fatigue - Headhunt
Gradual increase in effectiveness of the unit's attack.
Melee attack, morale
Melee defence
Attributes
- 鼓舞
この部隊は、近接する味方部隊に士気ボーナスをもたらす。 - 潜伏 (森)
この部隊は、敵がすぐそばに接近するまで森に潜伏する事ができる。 - 寒さ耐性
この部隊は、雪による疲労を受けにくい
Strengths & Weaknesses
Light Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good attack
- Average defence
- Average damage but low armour penetration
- Good morale
Faction Availability | |
---|---|
グランドキャンペーン | |
Caesar in Gaul | |
Imperator Augustus |