Missile Penteres - Eastern Archers
Archers can shoot down upon many enemies from the deck, doing terrible work in the process.Weight of numbers brings its own quality to arrow fire.
The 'five', called a quinquereme in Latin and a penteres in Greek, was a ship first used by the Syracusans against the Carthaginians sometime around 398BC. Like other polyremes, a term meaning many-oared, the chances were that it did not have five banks of oars but that the word 'oar' was used to mean 'rower'. In such a case, the arrangement of rowers would be two-two-one going up from the waterline. It makes sense to keep as much weight as possible low in the vessel to help its stability; a high centre of gravity makes any ship liable to capsize if struck from the side. The quinquereme, then, would be a formidable vessel both in terms of appearance and combat value. With a large fighting contingent aboard and plenty of deck space, this heavy vessel could cope with most enemies and threats.
(Eastern Archers)
Eastern archers could inflict heavy casualties when used in large numbers, and their composite bows gave them a good range, accuracy and penetrating power. The composite bow was, as its name suggests, made from many materials, and its layers of wood, sinew and animal horn made it a very effective energy-storing spring. In the hands of a reasonable bowman, an arrow from a composite bow would go through chainmail at respectable ranges. It did not, however, take kindly to getting wet. The glues used in its construction soon broke down in damp conditions. In the deserts of the east this was hardly a problem, but it does explain why the composite bow was never adopted in Europe.
日本語化: JapanTotalWarとは
Unit Name Missile Penteres - Eastern Archers |
Main Unit Key Eas_Archers_Five |
Land Unit Key Eas_Archers |
Naval Unit Key persian_five |
Soldiers 140 |
Category Medium Ship |
Class 飛び道具艦 |
Custom Battle Cost 820 |
Recruitment Cost 820 |
維持費 115 |
35 |
├ Missile Weapon rome_recurve_bow |
├ Projectile arrow_recurve |
├ Missile Damage 29 |
├ Missile Ap Damage 6 |
└ Base Reload Time 11 |
Accuracy 5 |
Range 145 |
Reload 14 |
Shots Per Minute 6 |
Ammunition 30 |
1090 |
└ Ship persian_five |
Ship Speed 5 |
Melee Attack 7 |
23 |
├ Melee Weapon rome_shortsword |
├ Melee Damage Base 20 |
├ Melee Damage Ap 3 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 5 |
Charge Bonus 3 |
5 |
├ Base Defence 5 |
├ Shield none |
└ Shield Defence 0 |
27 |
├ Armour cloth |
├ Armour Defence 27 |
└ Shield Armour 0 |
50 |
├ Man Entity rome_infantry_very_light_fast |
├ Man Health 45 |
└ Bonus Hit Points 5 |
Base Morale 20 |
Abilities
Missile Penteres- Row Hard 20
Increases speed for 20 strokes.
Ship speed
- Precision Shot
Improved missile weapon damage for an extended period.
Missile damage
Exertion: fatigue
Attributes
- 疲労耐性
この部隊は、他の部隊より疲労の影響を受けない。 - 潜伏 (低木と森)
この部隊は、敵がすぐそばに接近するまで低木や森に潜伏することができる。 - 暑さ耐性
Tこの部隊は、砂漠による疲労を受けにくい。
Strengths & Weaknesses
Missile Penteres- Good hull strength
- Medium crew
- Average speed
- Average ramming
- Poor boarding
- Good missile combat
- Long range
- Average rate of fire
- Good damage but low armour penetration
- Very weak in melee
- Very poor morale
Faction Availability | |
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グランドキャンペーン | |
Imperator Augustus |