Coastal Axe Marauders
The bizarre and messy look of these formations of raiders does not lead to downplay their military utility...The thureos, a large oval-shaped shield, became common throughout the Hellenistic world from the 3rd century BC. Made from wood covered in hide, it differed from the earlier Greek hoplon in having a central handgrip, which was protected by a vertical spine running the length of the shield. This in turn could be further reinforced by the addition of a wide metal strip that protected the grip and the user’s hand. Inspired by the sub-rectangular and oval shields of the Celts, possibly through contact with the migrating Galatians, its usage seems to have spread through the Illyrian and Thracian tribes before it was adopted by the Greeks. Although large, the thureos was light in comparison to the traditional hoplon, and was adopted by heavily-armoured peltasts. Named after their shields, 'thureophoroi' could fight as common peltasts, skirmishing with javelins, but could also form up with their larger shields and longer spears in a similar fashion to a phalanx. The versatile and useful design of the thureos meant it was used by many armies, including the auxiliaries and cavalry of the later Roman Legions.
日本語化: JapanTotalWarとは
Unit Name Coastal Axe Marauders |
Main Unit Key Num_Melee2 |
Land Unit Key Num_Melee2 |
Naval Unit Key egyptian_transport |
Soldiers 160 |
Category Melee Infantry |
Class 近接歩兵 |
Custom Battle Cost 710 |
Recruitment Cost 710 |
維持費 80 |
Melee Attack 27 |
36 |
├ Melee Weapon rome_eastern_axe_elite |
├ Melee Damage Base 17 |
├ Melee Damage Ap 19 |
├ Armour Piercing Yes |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 31 |
68 |
├ Base Defence 39 |
├ Shield scutum_marian |
└ Shield Defence 29 |
83 |
├ Armour leather |
├ Armour Defence 47 |
└ Shield Armour 36 |
70 |
├ Man Entity rome_infantry_medium_fast |
├ Man Health 55 |
└ Bonus Hit Points 15 |
Base Morale 55 |
Abilities
Coastal Axe Marauders- Shieldwall
The unit moves into a close formation and raises shields.
Armour strength, bracing, melee defence, shield strength
Limited speed - Frenzied Charge
Increases the effectiveness of the unit's charge for an extended period. The unit will suffer a large fatigue penalty after the charge is over.
Charge speed, charge damage, acceleration
Melee defence, fatigue - Frenzy
Improves a unit's charge and weapon damage for an extended period.
Charge damage, Weapon damage
Exertion: fatigue
Attributes
- 潜伏 (森)
この部隊は、敵がすぐそばに接近するまで森に潜伏する事ができる。 - 暑さ耐性
Tこの部隊は、砂漠による疲労を受けにくい。
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good attack
- Average defence
- Average damage but low armour penetration
- Normal morale
Faction Availability | |
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グランドキャンペーン | |
Hannibal at the Gates |