Indo-Greek Noble Swordmen
"Indohellenikoi Eugeneis Sworditai" the elite infantrymen of Hellenic India, drawn from the Indo-Greek population they are the finest infantry available.Light Greek infantry, the thureophoroi developed around the early 4th century BC, and straddled the gap between the phalanx and the skirmishing peltasts. Named after the thureos, their large oval shields, they were more heavily armoured than the traditional Thracian and Greek peltast. Able to both skirmish and form up as a phalanx, they were used to guard the flanks and protect other light troops. Their shield, normally made from wood and covered with leather, had a central handgrip that was protected by a vertical spine and a metal boss-like strip, and may have been inspired by Celtic or Roman shields of the time. Like the longer sarissa, the spears used by the thureophoroi had a weighted butt-spike to provide balance, but this also allowed them to throw javelins, if so equipped, by jamming their spears into the ground. Able to fulfil a variety of roles, thureophoroi were common amongst both citizen and mercenary units of the Greek city-states until they were eclipsed by the Macedonian phalanxes of Phillip II and Alexander the Great.
日本語化: JapanTotalWarとは
Unit Name Indo-Greek Noble Swordmen |
Main Unit Key Bre_IndoGreek_Sword |
Land Unit Key Bre_IndoGreek_Sword |
Naval Unit Key greek_transport |
Soldiers 160 |
Category Melee Infantry |
Class 近接歩兵 |
Custom Battle Cost 1050 |
Recruitment Cost 1050 |
維持費 100 |
Melee Attack 37 |
38 |
├ Melee Weapon rome_eastern_sword_elite |
├ Melee Damage Base 33 |
├ Melee Damage Ap 5 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 7 |
Charge Bonus 37 |
74 |
├ Base Defence 48 |
├ Shield hoplite |
└ Shield Defence 26 |
117 |
├ Armour bronze |
├ Armour Defence 74 |
└ Shield Armour 43 |
80 |
├ Man Entity rome_infantry_very_heavy |
├ Man Health 60 |
└ Bonus Hit Points 20 |
Base Morale 60 |
Abilities
Indo-Greek Noble Swordmen- Rapid Advance
Improved unit movement speed over an extended period.
Speed, acceleration, charge speed
Exertion: fatigue - Use the Whip
Improved attack and fatigue resistance for a short time.
Melee attack, weapon damage, fatigue resistance
Exertion: fatigue - Shieldwall
The unit moves into a close formation and raises shields.
Armour strength, bracing, melee defence, shield strength
Limited speed
Attributes
- 優れた突撃防御
敵が突撃を仕掛けてきた場合、その敵に対して部隊の近接攻撃と近接防御が向上する。 - 確固たる規律
この部隊は、将軍が死亡しても士気ペナルティを被らない。また、他の部隊よりも敗走後復帰する確率が高い。 - 鼓舞
この部隊は、近接する味方部隊に士気ボーナスをもたらす。 - 潜伏 (森)
この部隊は、敵がすぐそばに接近するまで森に潜伏する事ができる。 - 暑さ耐性
Tこの部隊は、砂漠による疲労を受けにくい。
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good attack
- Average defence
- Average damage but low armour penetration
- Good morale
Faction Availability | |
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グランドキャンペーン |