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Indo-Greek Noble Swordmen ​バ​ク​ト​リ​ア​貴​族​バ​ク​ト​リ​ア​貴​族 ​近​接​歩​兵

Indo-Greek Noble Swordmen

"Indohellenikoi Eugeneis Sworditai" the elite infantrymen of Hellenic India, drawn from the Indo-Greek population they are the finest infantry available.

Light Greek infantry, the thureophoroi developed around the early 4th century BC, and straddled the gap between the phalanx and the skirmishing peltasts. Named after the thureos, their large oval shields, they were more heavily armoured than the traditional Thracian and Greek peltast. Able to both skirmish and form up as a phalanx, they were used to guard the flanks and protect other light troops. Their shield, normally made from wood and covered with leather, had a central handgrip that was protected by a vertical spine and a metal boss-like strip, and may have been inspired by Celtic or Roman shields of the time. Like the longer sarissa, the spears used by the thureophoroi had a weighted butt-spike to provide balance, but this also allowed them to throw javelins, if so equipped, by jamming their spears into the ground. Able to fulfil a variety of roles, thureophoroi were common amongst both citizen and mercenary units of the Greek city-states until they were eclipsed by the Macedonian phalanxes of Phillip II and Alexander the Great.

日本語化: JapanTotalWarとは

Indo-Greek Noble Swordmen

Unit Name

Indo-Greek Noble Swordmen

Main Unit Key

Bre_IndoGreek_Sword

Land Unit Key

Bre_IndoGreek_Sword

Naval Unit Key

greek_transport

Soldiers

160

Category

Melee Infantry

Class

​近​接​歩​兵

Custom Battle Cost

1050

Recruitment Cost

1050

​維​持​費

100

Melee Attack

37

Weapon Damage

38

├ Melee Weapon

rome_eastern_sword_elite

├ Melee Damage Base

33

├ Melee Damage Ap

5

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

7

Charge Bonus

37

Melee Defence

74

├ Base Defence

48

├ Shield

hoplite

└ Shield Defence

26

Armour

117

├ Armour

bronze

├ Armour Defence

74

└ Shield Armour

43

Health

80

├ Man Entity

rome_infantry_very_heavy

├ Man Health

60

└ Bonus Hit Points

20

Base Morale

60

Abilities

Indo-Greek Noble Swordmen
  • Rapid Advance
    Improved unit movement speed over an extended period.
    Speed, acceleration, charge speed
    Exertion: fatigue
  • Use the Whip
    Improved attack and fatigue resistance for a short time.
    Melee attack, weapon damage, fatigue resistance
    Exertion: fatigue
  • Shieldwall
    The unit moves into a close formation and raises shields.
    Armour strength, bracing, melee defence, shield strength
    Limited speed

Attributes

  • ​優​れ​た​突​撃​防​御
    ​敵​が​突​撃​を​仕​掛​け​て​き​た​場​合、​そ​の​敵​に​対​し​て​部​隊​の​近​接​攻​撃​と​近​接​防​御​が​向​上​す​る。
  • ​確​固​た​る​規​律
    ​こ​の​部​隊​は、​将​軍​が​死​亡​し​て​も​士​気​ペ​ナ​ル​テ​ィ​を​被​ら​な​い。​ま​た、​他​の​部​隊​よ​り​も​敗​走​後​復​帰​す​る​確​率​が​高​い。
  • ​鼓​舞
    ​こ​の​部​隊​は、​近​接​す​る​味​方​部​隊​に​士​気​ボー​ナ​ス​を​も​た​ら​す。
  • ​潜​伏 (​森)
    ​こ​の​部​隊​は、​敵​が​す​ぐ​そ​ば​に​接​近​す​る​ま​で​森​に​潜​伏​す​る​事​が​で​き​る。
  • ​暑​さ​耐​性
    T​こ​の​部​隊​は、​砂​漠​に​よ​る​疲​労​を​受​け​に​く​い。

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Indo-Greek Noble Swordmen
  • Very good attack
  • Average defence
  • Average damage but low armour penetration
  • Good morale
Requires Buildings
Indo-Greek Noble Swordmen Lv. 1 ​王​室​兵​舎
​王​室​兵​舎
(greek_military_heavy_4)
Level 3
Faction Availability
​グ​ラ​ン​ド​キ​ャ​ン​ペー​ン