Indo-Kush Longbowmen
"Hindus Patiyodha" The Hindus tribes west of the Indus are famed for their use of massive longbows made from cane and strung with tough silken bowstrings. These bows allow them to launch arrows at a tremendous range, making their users essentially immune to enemy horse archers and projectiles.Light Greek infantry, the thureophoroi developed around the early 4th century BC, and straddled the gap between the phalanx and the skirmishing peltasts. Named after the thureos, their large oval shields, they were more heavily armoured than the traditional Thracian and Greek peltast. Able to both skirmish and form up as a phalanx, they were used to guard the flanks and protect other light troops. Their shield, normally made from wood and covered with leather, had a central handgrip that was protected by a vertical spine and a metal boss-like strip, and may have been inspired by Celtic or Roman shields of the time. Like the longer sarissa, the spears used by the thureophoroi had a weighted butt-spike to provide balance, but this also allowed them to throw javelins, if so equipped, by jamming their spears into the ground. Able to fulfil a variety of roles, thureophoroi were common amongst both citizen and mercenary units of the Greek city-states until they were eclipsed by the Macedonian phalanxes of Phillip II and Alexander the Great.
日本語化: JapanTotalWarとは
Unit Name Indo-Kush Longbowmen |
Main Unit Key Bre_Indian_Longbow |
Land Unit Key Bre_Indian_Longbow |
Naval Unit Key greek_transport |
Soldiers 120 |
Category Missile Infantry |
Class 飛び道具歩兵 |
Custom Battle Cost 700 |
Recruitment Cost 700 |
維持費 85 |
38 |
├ Missile Weapon rome_longbow |
├ Projectile arrow_longbow |
├ Missile Damage 30 |
├ Missile Ap Damage 8 |
└ Base Reload Time 12 |
Accuracy 5 |
Range 165 |
Reload 15 |
Shots Per Minute 6 |
Ammunition 30 |
Melee Attack 15 |
36 |
├ Melee Weapon rome_eastern_sword |
├ Melee Damage Base 32 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 5 |
Charge Bonus 14 |
24 |
├ Base Defence 24 |
├ Shield none |
└ Shield Defence 0 |
27 |
├ Armour cloth |
├ Armour Defence 27 |
└ Shield Armour 0 |
55 |
├ Man Entity rome_infantry_very_light_fast |
├ Man Health 45 |
└ Bonus Hit Points 10 |
Base Morale 40 |
Abilities
Indo-Kush Longbowmen- Rapid Advance
Improved unit movement speed over an extended period.
Speed, acceleration, charge speed
Exertion: fatigue - Precision Shot
Improved missile weapon damage for an extended period.
Missile damage
Exertion: fatigue
Attributes
- 疲労耐性
この部隊は、他の部隊より疲労の影響を受けない。 - 潜伏 (低木と森)
この部隊は、敵がすぐそばに接近するまで低木や森に潜伏することができる。 - 暑さ耐性
Tこの部隊は、砂漠による疲労を受けにくい。
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Long range
- Fast rate of fire
- Good damage but low armour penetration
- Very weak in melee
- Poor morale
Faction Availability | |
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グランドキャンペーン | |
Imperator Augustus |