Leuce Epos
(Gallic Cavalry)Leuce Epos constitute the bulk of Gallic cavalry. Well-trained compared to many of their enemies’ cavalry, they are invaluable to any army. They throw javelins at a distance, depleting an enemy before charging with their main spears. They are trained to throw javelins, charge, and withdraw repeatedly, and they do it well. A bronze helmet, shield, and light weapons may not seem the equipment of any particularly great cavalry, but they are a solid medium cavalry force, capable of running down routers, defeating light cavalry, and skirmishing if necessary.
The Celts held horses in high regard; they were prestige possessions, and revered for their strength and vitality. As a result Celtic cavalry, like that of many armies, was the preserve of the wealthy nobility. Developments in saddle technology gave horsemen a firm seat without the need for stirrups: four pommels held the rider's thighs and this, in turn, allowed greater movement when using a sword or spear. With this improvement, cavalry tactics emerged and two-man chariots declined; they were no longer the only fast-moving strike force. Some cavalrymen carried long swords and, in the same fashion as traditional chariot riders, were given to dismounting and fighting on foot. Celtic horsemen became a much sought-after mercenary force and, over the centuries, served in the Carthaginian, Egyptian and Roman armies.
日本語化: JapanTotalWarとは
Unit Name Leuce Epos |
Main Unit Key AOR_3_Gallic_Light_Cavalry |
Land Unit Key AOR_3_Gallic_Light_Cavalry |
Naval Unit Key barbarian_transport_small |
Soldiers 120 |
Category Cavalry |
Class 近接騎兵 |
Custom Battle Cost 1216 |
Recruitment Cost 1216 |
維持費 243 |
16 |
├ Missile Weapon prec3 |
├ Projectile prec3 |
├ Missile Damage 14 |
├ Missile Ap Damage 2 |
└ Base Reload Time 10 |
Accuracy 5 |
Range 75 |
Reload 0 |
Shots Per Minute 6 |
Ammunition 1 |
Melee Attack 26 |
9 |
├ Melee Weapon cspear2 |
├ Weapon Damage 9 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 1 |
├ Bonus vs. Elephants 1 |
└ Bonus vs Infantry 0 |
Charge Bonus 22 |
39 |
├ Base Defence 13 |
├ Shield cshield2 |
└ Shield Defence 26 |
4 |
├ Armour carm1 |
├ Armour Defence 4 |
└ Shield Armour 0 |
20 |
├ Man Entity medium_medium |
├ Man Health 20 |
├ Bonus Hit Points 0 |
├ Mount rome_celtic_horse_spear_shield_l |
├ Mount Entity rome_horse_light_spr |
└ Mount Health 0 |
Base Morale 40 |
Abilities
Leuce Epos- Stamina (average)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
Attributes
- 移動射撃
この部隊は、移動しながら馬上で射撃することができる。 - 潜伏 (森)
この部隊は、敵がすぐそばに接近するまで森に潜伏する事ができる。
Strengths & Weaknesses
Light Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Average attack
- Weak defence
- Low damage but average armour penetration
- Poor morale
Recuitment Requirement | |||||||||||||||||||||||||||||||||||||||
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Maximum Number | 12 | ||||||||||||||||||||||||||||||||||||||
Unit Resouces | DEI_Gaul | ||||||||||||||||||||||||||||||||||||||
Caesar in Gaul Regions
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Requires Buildings | |||||||||||||||||||||||||||||||||||||||
Lv. 0 |
ローマのムニキピウム
(rom_ROMAN_city_major_3) Level 2
ローマのウルプス
(rom_ROMAN_city_major_4) Level 3
Roman Garrison Municipium
(rom_ROMAN_city_major_fort_3) Level 2
Roman Fortified Capital
(rom_ROMAN_city_major_fort_4) Level 3
Roman Trade Municipium
(rom_ROMAN_city_major_trade_3) Level 2
Roman Economic Center
(rom_ROMAN_city_major_trade_4) Level 3
Hamlet (Copper)
(rom_ROMAN_city_minor_copper_1) Level 0
Village (Copper)
(rom_ROMAN_city_minor_copper_2) Level 1
Fortified Town (Copper)
(rom_ROMAN_city_minor_copper_fort_4) Level 3
ローマの小村
(rom_ROMAN_city_minor_fish_1) Level 0
ローマの村
(rom_ROMAN_city_minor_fish_2) Level 1
ローマの小さな町
(rom_ROMAN_city_minor_fish_3) Level 2
ローマの町
(rom_ROMAN_city_minor_fish_4) Level 3
ローマの小さな町
(rom_ROMAN_city_minor_gold_3) Level 2
ローマの町
(rom_ROMAN_city_minor_gold_4) Level 3
ローマの小村
(rom_ROMAN_city_minor_grain_1) Level 0
ローマの村
(rom_ROMAN_city_minor_grain_2) Level 1
ローマの小さな町
(rom_ROMAN_city_minor_grain_3) Level 2
ローマの町
(rom_ROMAN_city_minor_grain_4) Level 3
ローマの小村 (革)
(rom_ROMAN_city_minor_hides_1) Level 0
ローマの村 (革)
(rom_ROMAN_city_minor_hides_2) Level 1
ローマの小さな町 (革)
(rom_ROMAN_city_minor_hides_3) Level 2
ローマの町 (革)
(rom_ROMAN_city_minor_hides_4) Level 3
Roman Small Town (Warhorse)
(rom_ROMAN_city_minor_horse_3) Level 2
Roman Town (Warhorse)
(rom_ROMAN_city_minor_horse_4) Level 3
ローマの小村 (鉄)
(rom_ROMAN_city_minor_iron_1) Level 0
ローマの村 (鉄)
(rom_ROMAN_city_minor_iron_2) Level 1
ローマの小村 (大理石)
(rom_ROMAN_city_minor_marble_1) Level 0
ローマの村 (大理石)
(rom_ROMAN_city_minor_marble_2) Level 1
ローマの小さな町 (大理石)
(rom_ROMAN_city_minor_marble_3) Level 2
ローマの町 (大理石)
(rom_ROMAN_city_minor_marble_4) Level 3
ローマの小村 (鉛)
(rom_ROMAN_city_minor_silver_1) Level 0
ローマの村 (鉛)
(rom_ROMAN_city_minor_silver_2) Level 1
ローマの小さな町 (鉛)
(rom_ROMAN_city_minor_silver_3) Level 2
ローマの町 (鉛)
(rom_ROMAN_city_minor_silver_4) Level 3
Roman Hamlet (Trained Slaves)
(rom_ROMAN_city_minor_slave_1) Level 0
Roman Village (Trained Slaves)
(rom_ROMAN_city_minor_slave_2) Level 1
Roman Small Town (Trained Slaves)
(rom_ROMAN_city_minor_slave_3) Level 2
Roman Town (Trained Slaves)
(rom_ROMAN_city_minor_slave_4) Level 3
ローマの小さな町 (木材)
(rom_ROMAN_city_minor_timber_3) Level 2
ローマの町 (木材)
(rom_ROMAN_city_minor_timber_4) Level 3
Fortified Timber Camp
(rom_ROMAN_city_minor_timber_fort_4) Level 3
Timber Trade Camp
(rom_ROMAN_city_minor_timber_trade_4) Level 3
ローマの小村
(rom_ROMAN_city_minor_township_1) Level 0
ローマの小さな町 (ワイン)
(rom_ROMAN_city_minor_wine_3) Level 2
ローマの町 (ワイン)
(rom_ROMAN_city_minor_wine_4) Level 3
計画集落
(rome_town_civil_2) Level 1
計画町
(rome_town_civil_3) Level 2
計画コロニア
(rome_town_civil_4) Level 3
農業集落
(rome_town_farm_2) Level 1
農業町
(rome_town_farm_3) Level 2
農業コロニア
(rome_town_farm_4) Level 3
交易集落
(rome_town_trade_2) Level 1
交易町
(rome_town_trade_3) Level 2
交易コロニア
(rome_town_trade_4) Level 3 |
Faction Availability | |
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グランドキャンペーン | |
サムニウム戦争 | |
Caesar in Gaul | |
Hannibal at the Gates | |
Imperator Augustus |
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ローマ (Caesar in Gaul)
ローマ (Caesar in Gaul)
アエドゥイ (Caesar in Gaul)
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