menu
HomeHome / Divide et Impera / ​メ​ロ​エ (Imperator Augustus) / Units / Surby Afrikanim
Surby Afrikanim ​メ​ロ​エ (Imperator Augustus)​メ​ロ​エ (Imperator Augustus) ​近​接​歩​兵

Surby Afrikanim

(Heavy African Marines)

Although some historians use Aethiopia to refer to all of the sub-Saharan regions of Africa, it was commonly used in reference to regions in the south of Egypt that became the Kingdom of Kush. The skilled swordsmen from this area followed a long tradition of elite troops from the south that begun under the Egyptian and Nubian dynasties. Although they went into battle wearing only simple cloth armour, the Aethiopians did employ Greek thureos-like shields. These sported a central handgrip, and offered greater protection than the hide-bound wicker or wooden shields of the sub-Saharan tribes. They also used a form of khopesh-like sword that would eventually evolve into the shotel used by the later warriors of Aksum. This had a forward curving, sickle-like blade designed to reach around an opponent’s shield, either to hook it away or pierce his vital organs.

日本語化: JapanTotalWarとは

Surby Afrikanim

Unit Name

Surby Afrikanim

Main Unit Key

Eas_Marines_Heavy_Afr

Land Unit Key

Eas_Marines_Heavy_Afr

Naval Unit Key

pel_transport

Soldiers

140

Category

Melee Infantry

Class

​近​接​歩​兵

Custom Battle Cost

745

Recruitment Cost

745

​維​持​費

159

Missile Damage

12

├ Missile Weapon

prec2

├ Projectile

prec2

├ Missile Damage

12

├ Missile Ap Damage

0

└ Base Reload Time

10

Accuracy

5

Range

80

Reload

0

Shots Per Minute

6

Ammunition

4

Melee Attack

26

Weapon Damage

10

├ Melee Weapon

gsword2

├ Weapon Damage

10

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

13

Melee Defence

72

├ Base Defence

20

├ Shield

shield5

└ Shield Defence

52

Armour

3

├ Armour

arm1

├ Armour Defence

3

└ Shield Armour

0

Health

24

├ Man Entity

medium_light

├ Man Health

20

└ Bonus Hit Points

4

Base Morale

60

Abilities

Surby Afrikanim
  • Stamina (average)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.

Attributes

  • ​潜​伏 (​森)
    ​こ​の​部​隊​は、​敵​が​す​ぐ​そ​ば​に​接​近​す​る​ま​で​森​に​潜​伏​す​る​事​が​で​き​る。
  • ​暑​さ​耐​性
    T​こ​の​部​隊​は、​砂​漠​に​よ​る​疲​労​を​受​け​に​く​い。

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Surby Afrikanim
  • Very good attack
  • Average defence
  • Average damage but low armour penetration
  • Good morale