Royal Spartans
Sparta's finest and strongest men, and the toughest of hoplites.Conditioned from the age of seven for a life on campaign, and dedicated to full-time military training, the Spartans were exceptionally well drilled and masters of their weaponry and equipment. Anyone who lost their shield in battle was dishonoured: while cuirass and helmet were for protecting the individual, the shield was seen as protection for the entire phalanx. As such, the Spartans were a highly-disciplined and co-ordinated force, largely superior to any other on the battlefield. It was the Spartans who led the defence of the Peloponnese against the Persians in 480BC and, after two full days of battle, fought the famous last stand at Thermopylae. 300 Spartans and their Greek allies blocked the tiny pass between the cliffs and the sea, forcing the Persians to attack their deadly phalanx head on. When a Greek traitor eventually caused the Spartans to be outflanked, they fought to the very last man. The time spent defeating the Spartans was just enough for the remaining Greek allies to prepare a fleet to defeat the Persian navy decisively near the island of Salamis, ending the war.
Unit Name Royal Spartans |
Main Unit Key Gre_Royal_Spartans |
Land Unit Key Gre_Royal_Spartans |
Naval Unit Key pel_transport |
Soldiers 160 |
Category Melee Infantry |
Class Spear Infantry |
Custom Battle Cost 1250 |
Recruitment Cost 1250 |
Upkeep Cost 200 |
Melee Attack 44 |
30 |
├ Melee Weapon rome_hoplite_spear_elite |
├ Melee Damage Base 22 |
├ Melee Damage Ap 8 |
├ Armour Piercing No |
├ Bonus vs. Large 15 |
├ Bonus vs Elephants 15 |
└ Bonus vs Infantry 0 |
Charge Bonus 28 |
67 |
├ Base Defence 52 |
├ Shield hoplite |
└ Shield Defence 15 |
105 |
├ Armour bronze |
├ Armour Defence 60 |
└ Shield Armour 45 |
70 |
├ Man Entity rome_infantry_spartan |
├ Man Health 50 |
└ Bonus Hit Points 20 |
Base Morale 75 |
Abilities
Royal Spartans- Hoplite Wall
The unit moves into close wall formation.
Bracing, melee defence, shield strength
Acceleration, speed
Attributes
- Expert Charge Defence
This unit’s melee attack and damage are increased against charging enemies. - Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Encourage
This unit provides a morale bonus to nearby allies. - Formation Attack
The unit will try to stay in formation when in melee. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good defensive unit
- Low damage but average armour penetration
- Average attack
- Good morale
Faction Availability | |
---|---|
Grand Campaign | |
Imperator Augustus |