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HomeHome / Total War: Rome II / Balari (Rise of the Republic) / Units / Nuragic Ambushers
Nuragic Ambushers Balari (Rise of the Republic)Balari (Rise of the Republic) Missile Infantry

Nuragic Ambushers

By nature of their home terrain, Nuragic javelinmen are well suited to guerrilla tactics.

The Iolei were an ancient Nuragic tribe who lived on the island of Sardinia during the Bronze and Iron Ages. According to legend, recorded by Greek historians, their name can be traced back to Iolaus, a hero, who led the sons of Heracles to Sardinia and founded a colony there. The Sardinian people were content to live quietly in peace, keeping to the mountainous regions in central Sardinia, building nuraghe and subsisting on agriculture, animal husbandry and fishing. However, around 900BC Phoenicians began sailing to Sardinia, establishing trade routes and relations with local merchants. As Carthage grew and set its sights on conquest and empire-building, an expedition was launched in 540BC against the Iolei, led by Malco. The expedition failed, as the Sardinians used guerrilla warfare - their skill with the bow and knowledge of the arduous terrain drove the Carthaginians from the island. Subsequent invasions of Sardinia, first by Mago in 509BC (as a response to Iolean attacks on coastal cities) and later by his brother Hamilcar. Eventually, the onslaught proved too great and the Sardinians were overcome. Coastal Sardinia was occupied by Carthage, but the Nuragic people remained unconquered, retreating into the island's central mountain range. According to Strabo, the Iolei were never truly subjugated, even following the rise of the Roman Empire.

Nuragic Ambushers

Unit Name

Nuragic Ambushers

Main Unit Key

inv_iol_nuragic_ambushers

Land Unit Key

inv_iol_nuragic_ambushers

Naval Unit Key

pel_transport

Soldiers

120

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

800

Recruitment Cost

800

Upkeep Cost

160

Missile Damage

41

├ Missile Weapon

rome_javelin_improved

├ Projectile

javelin_improved

├ Missile Damage

29

├ Missile Ap Damage

12

└ Base Reload Time

10

Accuracy

5

Range

80

Reload

13

Shots Per Minute

7

Ammunition

7

Melee Attack

35

Weapon Damage

34

├ Melee Weapon

rome_generic_sword

├ Melee Damage Base

30

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

30

Melee Defence

45

├ Base Defence

15

├ Shield

round

└ Shield Defence

30

Armour

40

├ Armour

cloth

├ Armour Defence

10

└ Shield Armour

30

Health

50

├ Man Entity

rome_infantry_light_fast

├ Man Health

40

└ Bonus Hit Points

10

Base Morale

40

Abilities

Nuragic Ambushers
  • Rapid Advance
    Improved unit movement speed over an extended period.
    Speed, acceleration, charge speed
    Exertion: fatigue

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Guerrilla Deployment
    This unit can deploy outside of the deployment zone.
  • Snipe
    This unit remains hidden while firing.
  • Stalk
    This unit can move hidden in any terrain.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Nuragic Ambushers
  • Short range
  • Fast rate of fire
  • Very good damage and armour penetration
  • Large shield
  • Very weak in melee
  • Poor morale
Requires Buildings
Nuragic Ambushers Lv. 0 Tencato Nuraghe
Tencato Nuraghe
(inv_nur_minor_town_3)
Level 2
Polyobed Nuraghe
Polyobed Nuraghe
(inv_nur_minor_town_4)
Level 3
Garrison Buildings
Nuragic Ambushers x 2 Village (Amber Collector)
Village (Amber Collector)
(inv_barb_amber_2)
Level 1
Village (Trench Mine)
Village (Trench Mine)
(inv_barb_gold_2)
Level 1
Village (Grain Farms)
Village (Grain Farms)
(inv_barb_grain_2)
Level 1
Village (Trench Mine)
Village (Trench Mine)
(inv_barb_lead_2)
Level 1
Village (Open Air Tannery)
Village (Open Air Tannery)
(inv_barb_leather_2)
Level 1
Village (Logging Camp)
Village (Logging Camp)
(inv_barb_lumber_2)
Level 1
Village (Marble Quarry)
Village (Marble Quarry)
(inv_barb_marble_2)
Level 1
Village (Olive Press)
Village (Olive Press)
(inv_barb_olive_2)
Level 1
Village (Snail Vats)
Village (Snail Vats)
(inv_barb_purple_dye_2)
Level 1
Village (Brine Distiller)
Village (Brine Distiller)
(inv_barb_salt_2)
Level 1
Village (Large Vineyard)
Village (Large Vineyard)
(inv_barb_wine_2)
Level 1
Monotower Nuraghe
Monotower Nuraghe
(inv_nur_minor_town_2)
Level 1
Nuragic Ambushers x 4 Town (Amber Trader)
Town (Amber Trader)
(inv_barb_amber_3)
Level 2
Town (Shaft Mine)
Town (Shaft Mine)
(inv_barb_gold_3)
Level 2
Town (Grain Irrigated Farm)
Town (Grain Irrigated Farm)
(inv_barb_grain_3)
Level 2
Village (Horse Breeders)
Village (Horse Breeders)
(inv_barb_horse_2)
Level 1
Village (Shieldmaker)
Village (Shieldmaker)
(inv_barb_iron_armour_2)
Level 1
Village (Blacksmith)
Village (Blacksmith)
(inv_barb_iron_weapon_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(inv_barb_lead_3)
Level 2
Town (Leather Workshop)
Town (Leather Workshop)
(inv_barb_leather_3)
Level 2
Town (Timber Yard)
Town (Timber Yard)
(inv_barb_lumber_3)
Level 2
Town (Marble Cutter)
Town (Marble Cutter)
(inv_barb_marble_3)
Level 2
Town (Mola Olieria)
Town (Mola Olieria)
(inv_barb_olive_3)
Level 2
Town (Dye Works)
Town (Dye Works)
(inv_barb_purple_dye_3)
Level 2
Town (Salt Kiln)
Town (Salt Kiln)
(inv_barb_salt_3)
Level 2
Town (Winemaker)
Town (Winemaker)
(inv_barb_wine_3)
Level 2
Pagus
Pagus
(inv_nur_major_city_2)
Level 1
Tencato Nuraghe
Tencato Nuraghe
(inv_nur_minor_town_3)
Level 2