Tarantine Cavalry
Mercenary cavalrymen, rightly held in high regard for their skills.Taranto, in Magna Graecia, has a rich history. Founded in 706BC as Taras, it began as the home of the Partheniae, Spartans exiled due to their impure bloodlines. Fortunately, the colony was able to breed superb warhorses, and so its warriors duly grew in reputation. Tarantine cavalry could be combined well with a slow-moving phalanx, providing a rapid and flexible defensive screen for the hoplites’ exposed flanks. Their suitability for such a role, in addition to a growing need for mercenaries in the armies of the Hellenistic world, saw that the Tarantines were much sought after. By the 3rd century BC there was some evidence to suggest that they no longer came exclusively from Taranto itself, the word 'Tarantine' referring more to the unit’s tactics and weaponry rather than its geographic origins.
Unit Name Tarantine Cavalry |
Main Unit Key Gre_Tarantine_Cav |
Land Unit Key Gre_Tarantine_Cav |
Naval Unit Key greek_transport |
Soldiers 90 |
Category Cavalry |
Class Missile Cavalry |
Custom Battle Cost 570 |
Recruitment Cost 570 |
Upkeep Cost 85 |
30 |
├ Missile Weapon rome_wooden_javelin |
├ Projectile javelin_wooden |
├ Missile Damage 17 |
├ Missile Ap Damage 13 |
└ Base Reload Time 9 |
Accuracy 5 |
Range 75 |
Reload 23 |
Shots Per Minute 9 |
Ammunition 18 |
Melee Attack 14 |
36 |
├ Melee Weapon rome_celtic_hellenic_sword |
├ Melee Damage Base 32 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 5 |
Charge Bonus 19 |
51 |
├ Base Defence 16 |
├ Shield cavalry |
└ Shield Defence 35 |
77 |
├ Armour leather |
├ Armour Defence 47 |
└ Shield Armour 30 |
105 |
├ Man Entity rome_infantry_medium |
├ Man Health 55 |
├ Bonus Hit Points 10 |
├ Mount rome_hellenic_horse_sword_shield_m |
├ Mount Entity rome_horse_medium |
└ Mount Health 40 |
Base Morale 40 |
Abilities
Tarantine Cavalry- Diamond
The unit moves into a diamond-shaped attack formation.
Charge bonus, melee attack
Acceleration, melee defence - Quick Reload
Improved reloading for an extended time.
Shots per minute
Exertion: fatigue
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Fire Whilst Moving
This unit can fire when mounted and moving. - Parthian Shot
This unit can fire all around and not just in-front of itself.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Short range
- Fast rate of fire
- Fast moving
- Very good damage and armour penetration
- Large shield
- Very weak in melee
- Poor morale
Requires Buildings | |
---|---|
Lv. 0 |
Cavalry Stables
(east_military_stables_light_3) Level 2 |
Lv. 1 |
Arabaya Stables
(east_military_stables_light_4) Level 3 |
Garrison Buildings | |
---|---|
x 1 |
Royal Stables
(east_military_stables_heavy_3) Level 2
Nisean Stables
(east_military_stables_heavy_4) Level 3 |
Faction Availability | |
---|---|
Grand Campaign | |
Samnite Wars | |
Caesar in Gaul | |
Hannibal at the Gates | |
Imperator Augustus |