Dahae Heavy Camelry
Among the Saka tribes, the Dahae utilize the heavy, two-humped Bactrian camel to scare off the pony horses of other nomads in battle.Enclosed by all sides by fellow nomads, the Dahae have resorted to utilizing the heavy, double-humped Bactrian camel as a weapon of war, scaring the pony horse mounts of the other steppe people to great effect. Saka, Szemerényi relates to an Iranian verbal root, sak-, "go, roam", and hypothesizes that the Achaemenids used "nomad" to refer to the northern tribes, rather than their endonym. The modern region of Sistan in eastern Iran and southern Afghanistan takes its name from the classical Sakestan ("land of the Saka"). Sakestan was not the only province of Scythian origin on the eastern margin of the Persian Empire. According to Szemerényi, Sogdiana was named from the Skuda form.
Unit Name Dahae Heavy Camelry |
Main Unit Key Ste_Dahae_Heavy_Camelry |
Land Unit Key Ste_Dahae_Heavy_Camelry |
Naval Unit Key barbarian_transport |
Soldiers 90 |
Category Cavalry |
Class Melee Cavalry |
Custom Battle Cost 750 |
Recruitment Cost 750 |
Upkeep Cost 85 |
Melee Attack 27 |
29 |
├ Melee Weapon rome_spear |
├ Melee Damage Base 19 |
├ Melee Damage Ap 10 |
├ Armour Piercing No |
├ Bonus vs. Large 15 |
├ Bonus vs Elephants 16 |
└ Bonus vs Infantry 0 |
Charge Bonus 43 |
56 |
├ Base Defence 30 |
├ Shield hoplite |
└ Shield Defence 26 |
100 |
├ Armour mail |
├ Armour Defence 57 |
└ Shield Armour 43 |
130 |
├ Man Entity rome_infantry_heavy |
├ Man Health 55 |
├ Bonus Hit Points 15 |
├ Mount roman_camel_spear |
├ Mount Entity rome_camel |
└ Mount Health 60 |
Base Morale 45 |
Abilities
Dahae Heavy Camelry- Trample
Charges are more effective for an extended time.
Charge bonus
Exertion: fatigue - Frenzied Charge
Increases the effectiveness of the unit's charge for an extended period. The unit will suffer a large fatigue penalty after the charge is over.
Charge speed, charge damage, acceleration
Melee defence, fatigue
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Heat
This unit tires less quickly in the desert. - Scare (horses)
This unit gives a morale penalty to enemy horses.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good attack
- Average defence
- Low damage but average armour penetration
- Average morale
Faction Availability | |
---|---|
Grand Campaign |