Phoenician Hoplites
The Libyans phoenicians supplied both heavy and light infantry and formed the most disciplined units of the army.Recruited from among descendants of Phoenician settlers and the native Lebu, Garamantian, and Berber peoples of the Sahara these troops were the largest non-mercenary Carthaginian contingent in the army. Colonising the African coast from around the 1st millennium BC, the Phoenicians founded Carthage and other cities, later known as Leptis Magna and Sabratha. Important trading centres, they acted alongside Tingis, which was founded by their Carthaginian descendants, and the Greek colony of Cyrene as gateways into Africa and the western Mediterranean. By the 5th century BC, however, the three Libyan cities had passed under the control and protection of Carthage and its mercantile dominance. Mixing together a variety of eastern and Saharan customs, and influenced by contact with much of the Mediterranean through their trading network, the Liby-Phoenicians were varied in their style of dress and armament.
Unit Name Phoenician Hoplites |
Main Unit Key Car_Phoenician_Hoplites |
Land Unit Key Car_Phoenician_Hoplites |
Naval Unit Key greek_transport |
Soldiers 160 |
Category Melee Infantry |
Class Spear Infantry |
Custom Battle Cost 600 |
Recruitment Cost 600 |
Upkeep Cost 80 |
Melee Attack 25 |
29 |
├ Melee Weapon rome_spear_anti_cav |
├ Melee Damage Base 19 |
├ Melee Damage Ap 10 |
├ Armour Piercing No |
├ Bonus vs. Large 23 |
├ Bonus vs Elephants 26 |
└ Bonus vs Infantry 0 |
Charge Bonus 18 |
70 |
├ Base Defence 44 |
├ Shield hoplite |
└ Shield Defence 26 |
95 |
├ Armour spolas |
├ Armour Defence 52 |
└ Shield Armour 43 |
70 |
├ Man Entity rome_infantry_heavy_fast |
├ Man Health 55 |
└ Bonus Hit Points 15 |
Base Morale 50 |
Abilities
Phoenician Hoplites- Hoplite Wall
The unit moves into close wall formation.
Bracing, melee defence, shield strength
Acceleration, speed - Square
The unit moves into a close square formation.
Bracing, morale, melee defence
Can't move - Rapid Advance
Improved unit movement speed over an extended period.
Speed, acceleration, charge speed
Exertion: fatigue
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Heat
This unit tires less quickly in the desert.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good defensive unit
- Low damage but average armour penetration
- Average attack
- Good morale
Requires Buildings | |
---|---|
Lv. 0 |
Hoplite Barracks
(greek_military_heavy_3) Level 2 |
Lv. 1 |
Royal Barracks
(greek_military_heavy_4) Level 3 |
Faction Availability | |
---|---|
Grand Campaign | |
Hannibal at the Gates | |
Imperator Augustus |