Hanno's Pride
Hanno's own selected armoured war elephants are a real threat. Their archers bring death from afar and the heavily armored elephants break through every infantry line.War elephants were not battle-winning weapons on their own. They needed to be used properly, and given the right support if they were to break an enemy line and the enemy’s will to fight on. They would often be accompanied into battle with a screen of friendly skirmishers. It was their job to keep the elephants from being harassed by the enemy’s light troops, allowing the elephants to attack unmolested. The sheer size of an elephant was enough to instil terror, before its tusks impaled men, or it hurled enemies away or trampled them to death. Even in the best conditions, elephants could be unpredictable: they could react with anger if their handlers were killed or wounded, but they could also turn on the same men when they had reached breaking point. Sent forwards at the right moment, though, and they could sweep all before them.
Unit Name Hanno's Pride |
Main Unit Key Car_Hannos_Proud |
Land Unit Key Car_Hannos_Proud |
Naval Unit Key persian_transport_small |
Soldiers 24 |
Category Elephants |
Class Elephant |
Custom Battle Cost 1500 |
Recruitment Cost 1500 |
Upkeep Cost 100 |
35 |
├ Missile Weapon rome_recurve_bow_elite |
├ Projectile arrow_recurve |
├ Missile Damage 29 |
├ Missile Ap Damage 6 |
└ Base Reload Time 11 |
Accuracy 6 |
Range 145 |
Reload 16 |
Shots Per Minute 6 |
Ammunition 25 |
Melee Attack 39 |
68 |
├ Melee Weapon tusks |
├ Melee Damage Base 34 |
├ Melee Damage Ap 34 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 55 |
45 |
├ Base Defence 45 |
├ Shield none |
└ Shield Defence 0 |
90 |
├ Armour cataphract |
├ Armour Defence 90 |
└ Shield Armour 0 |
970 |
├ Man Entity rome_infantry_medium |
├ Man Health 55 |
├ Bonus Hit Points 15 |
├ Mount indian_armoured_elephant |
├ Mount Entity indian_armoured_elephant |
└ Mount Health 900 |
Base Morale 65 |
Abilities
Hanno's Pride- Kill Elephants
Elephant drivers will kill their mounts with spikes. To be used only if they run amok. - Stampede
Charges are more effective for an extended time.
Charge bonus
Exertion: fatigue - Trample
Charges are more effective for an extended time.
Charge bonus
Exertion: fatigue
Attributes
- Mighty Knockback
This unit causes extra damage when it knocks enemies back. - Resistant to Heat
This unit tires less quickly in the desert. - Run Amok
This unit may go crazy if it's under pressure. - Scare (everyone)
This unit frightens all enemy units. - Immune to Fear
This unit is immune to the fear effects of scary units.
Strengths & Weaknesses
Light Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good charge
- High damage
- Huge amount of hit points
- Good morale
Faction Availability | |
---|---|
Grand Campaign | |
Hannibal at the Gates | |
Imperator Augustus |