Sarmatian Royal Lancers
Lances make these heavy cavalrymen a frightening and deadly force.The Sarmatians were a western group of steppe peoples, and occupied the area north of the Black Sea, bordering Dacian and Germanic lands. They roamed this region as they pleased, and had a fierce reputation as cavalrymen almost without equal. They were feared by the Greeks, and often worked as mercenaries or allied themselves to the Dacians. The Sarmatians were always horse archers, but their cavalry gradually adopted heavier and heavier armour as the centuries passed, eventually wearing as much armour as the famed cataphracts of the east. Even the horses wore full suits of scale armour. The riders kept their fearsome bows even as they became magnificent shock cavalry. With each man carrying a kontos, a long two-handed lance, they could smash through almost any enemy foolish enough to stand against them.
Unit Name Sarmatian Royal Lancers |
Main Unit Key Ste_Sarmatian_Royal_Lancers |
Land Unit Key Ste_Sarmatian_Royal_Lancers |
Naval Unit Key barbarian_transport |
Soldiers 90 |
Category Cavalry |
Class Shock Cavalry |
Custom Battle Cost 820 |
Recruitment Cost 900 |
Upkeep Cost 100 |
Melee Attack 45 |
34 |
├ Melee Weapon rome_lance_elite |
├ Melee Damage Base 18 |
├ Melee Damage Ap 16 |
├ Armour Piercing No |
├ Bonus vs. Large 10 |
├ Bonus vs Elephants 13 |
└ Bonus vs Infantry 0 |
Charge Bonus 72 |
51 |
├ Base Defence 51 |
├ Shield none |
└ Shield Defence 0 |
77 |
├ Armour scale_elite |
├ Armour Defence 77 |
└ Shield Armour 0 |
140 |
├ Man Entity rome_infantry_very_heavy |
├ Man Health 60 |
├ Bonus Hit Points 20 |
├ Mount rome_scythian_horse_lance_vh |
├ Mount Entity rome_horse_very_heavy_shock |
└ Mount Health 60 |
Base Morale 65 |
Abilities
Sarmatian Royal Lancers- Trample
Charges are more effective for an extended time.
Charge bonus
Exertion: fatigue
Attributes
- Expert Charge Defence
This unit’s melee attack and damage are increased against charging enemies. - Encourage
This unit provides a morale bonus to nearby allies. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Cold
This unit tires less quickly in snow.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good charge
- Low damage but average armour penetration
- Weak in prolonged melee
- Good morale
Faction Availability | |
---|---|
Grand Campaign | |
Imperator Augustus |