Kandake Royal Cavalry
The thureos, a large oval-shaped shield, became common throughout the Hellenistic world from the 3rd century BC. Made from wood covered in hide, it differed from the earlier Greek hoplon in having a central handgrip, which was protected by a vertical spine running the length of the shield. This in turn could be further reinforced by the addition of a wide metal strip that protected the grip and the user’s hand. Inspired by the sub-rectangular and oval shields of the Celts, possibly through contact with the migrating Galatians, its usage seems to have spread through the Illyrian and Thracian tribes before it was adopted by the Greeks. Although large, the thureos was light in comparison to the traditional hoplon, and was adopted by heavily-armoured peltasts. Named after their shields, 'thureophoroi' could fight as common peltasts, skirmishing with javelins, but could also form up with their larger shields and longer spears in a similar fashion to a phalanx. The versatile and useful design of the thureos meant it was used by many armies, including the auxiliaries and cavalry of the later Roman Legions.
Unit Name Kandake Royal Cavalry |
Main Unit Key Mro_Royal_Cavalry |
Land Unit Key Mro_Royal_Cavalry |
Naval Unit Key egyptian_transport |
Soldiers 90 |
Category Cavalry |
Class Melee Cavalry |
Custom Battle Cost 1100 |
Recruitment Cost 1100 |
Upkeep Cost 100 |
Melee Attack 34 |
32 |
├ Melee Weapon rome_celtic_spear_cav_elite |
├ Melee Damage Base 21 |
├ Melee Damage Ap 11 |
├ Armour Piercing No |
├ Bonus vs. Large 17 |
├ Bonus vs Elephants 19 |
└ Bonus vs Infantry 5 |
Charge Bonus 49 |
76 |
├ Base Defence 41 |
├ Shield cavalry |
└ Shield Defence 35 |
67 |
├ Armour padded |
├ Armour Defence 37 |
└ Shield Armour 30 |
125 |
├ Man Entity rome_infantry_very_heavy |
├ Man Health 60 |
├ Bonus Hit Points 15 |
├ Mount rome_eastern_horse_spear_shield_h |
├ Mount Entity rome_horse_heavy |
└ Mount Health 50 |
Base Morale 60 |
Abilities
Kandake Royal Cavalry- Frenzied Charge
Increases the effectiveness of the unit's charge for an extended period. The unit will suffer a large fatigue penalty after the charge is over.
Charge speed, charge damage, acceleration
Melee defence, fatigue - Diamond
The unit moves into a diamond-shaped attack formation.
Charge bonus, melee attack
Acceleration, melee defence - Use the Whip
Improved attack and fatigue resistance for a short time.
Melee attack, weapon damage, fatigue resistance
Exertion: fatigue
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Encourage
This unit provides a morale bonus to nearby allies. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Heat
This unit tires less quickly in the desert.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good attack
- Average defence
- Low damage but average armour penetration
- Good morale
Requires Buildings | |
---|---|
Lv. 0 |
Royal Stables
(east_military_stables_heavy_3) Level 2 |
Lv. 1 |
Nisean Stables
(east_military_stables_heavy_4) Level 3 |
Faction Availability | |
---|---|
Grand Campaign | |
Hannibal at the Gates | |
Imperator Augustus |