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HomeHome / Total War: Rome II / Iolei Pretenders (Rise of the Republic) / Units / Sardi Horse Skirmishers
Sardi Horse Skirmishers Iolei Pretenders (Rise of the Republic)Iolei Pretenders (Rise of the Republic) Missile Cavalry

Sardi Horse Skirmishers

Difficult terrain is the greatest advantage to one who can swiftly traverse it.

The Iolei were an ancient Nuragic tribe who lived on the island of Sardinia during the Bronze and Iron Ages. According to legend, recorded by Greek historians, their name can be traced back to Iolaus, a hero, who led the sons of Heracles to Sardinia and founded a colony there. The Sardinian people were content to live quietly in peace, keeping to the mountainous regions in central Sardinia, building nuraghe and subsisting on agriculture, animal husbandry and fishing. However, around 900BC Phoenicians began sailing to Sardinia, establishing trade routes and relations with local merchants. As Carthage grew and set its sights on conquest and empire-building, an expedition was launched in 540BC against the Iolei, led by Malco. The expedition failed, as the Sardinians used guerrilla warfare - their skill with the bow and knowledge of the arduous terrain drove the Carthaginians from the island. Subsequent invasions of Sardinia, first by Mago in 509BC (as a response to Iolean attacks on coastal cities) and later by his brother Hamilcar. Eventually, the onslaught proved too great and the Sardinians were overcome. Coastal Sardinia was occupied by Carthage, but the Nuragic people remained unconquered, retreating into the island's central mountain range. According to Strabo, the Iolei were never truly subjugated, even following the rise of the Roman Empire.

Sardi Horse Skirmishers

Unit Name

Sardi Horse Skirmishers

Main Unit Key

inv_iol_sardi_horse_skirmishers

Land Unit Key

inv_iol_sardi_horse_skirmishers

Naval Unit Key

pel_transport

Soldiers

80

Category

Cavalry

Class

Missile Cavalry

Custom Battle Cost

850

Recruitment Cost

850

Upkeep Cost

170

Missile Damage

29

├ Missile Weapon

rome_javelin_light

├ Projectile

javelin_light

├ Missile Damage

20

├ Missile Ap Damage

9

└ Base Reload Time

10

Accuracy

5

Range

80

Reload

0

Shots Per Minute

6

Ammunition

7

Melee Attack

5

Weapon Damage

38

├ Melee Weapon

rome_generic_sword_cav

├ Melee Damage Base

34

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

20

Melee Defence

40

├ Base Defence

10

├ Shield

round

└ Shield Defence

30

Armour

40

├ Armour

cloth

├ Armour Defence

10

└ Shield Armour

30

Health

70

├ Man Entity

rome_infantry_light

├ Man Health

40

├ Bonus Hit Points

5

├ Mount

rome_hellenic_horse_sword_shield_m

├ Mount Entity

rome_horse_medium

└ Mount Health

25

Base Morale

30

Abilities

No Ability

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Guerrilla Deployment
    This unit can deploy outside of the deployment zone.
  • Snipe
    This unit remains hidden while firing.
  • Stalk
    This unit can move hidden in any terrain.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Sardi Horse Skirmishers
  • Short range
  • Fast rate of fire
  • Fast moving
  • Very good damage and armour penetration
  • Large shield
  • Very weak in melee
  • Poor morale
Requires Buildings
Sardi Horse Skirmishers Lv. 0 Stables
Stables
(inv_nur_agriculture_horse_3)
Level 2
Horse Ranch
Horse Ranch
(inv_nur_agriculture_horse_4)
Level 3
Garrison Buildings
Sardi Horse Skirmishers x 1 Farmstead (Horse Trainers)
Farmstead (Horse Trainers)
(inv_barb_horse_1)
Level 0
Village (Horse Breeders)
Village (Horse Breeders)
(inv_barb_horse_2)
Level 1
Pagus (Master Horse Breeders)
Pagus (Master Horse Breeders)
(inv_barb_horse_3)
Level 2
Stables
Stables
(inv_nur_agriculture_horse_3)
Level 2