Venetic Javelinmen
Veneti skirmishers armed with Italian swords make excellent light infantry.While Celts often lacked the formal organisations and tactics of their more 'civilised' opponents, they did have extremely able metalworkers, and long experience as mercenaries. In battle, they were not outmatched on an individual level by Romans or Greeks. Celts often favoured the spear in battle. It is a simple weapon, and a typical Celtic warrior might carry several into a fight: lighter javelins to hurl at the enemy on the approach or charge, and sometimes an iron-tipped spear for close combat. Some spears were crafted with barbed tips to cause further damage as they were pulled from wounds. Spears were also convenient for displaying trophies, in the shape of rotting enemy heads. This bloody appearance by the Celts, and a ferocious appetite for battle, was often enough to un-man opponents. Celtic warriors would send a chorus of chants, taunts and insults aimed towards foes, and blow their unearthly-sounding 'carnyx' battle horns. The whole display was intended to frighten foes, and put the warriors into the right frame of mind for battle.
Unit Name Venetic Javelinmen |
Main Unit Key Ven_Venetic_Peltasts |
Land Unit Key Ven_Venetic_Peltasts |
Naval Unit Key barbarian_transport |
Soldiers 120 |
Category Missile Infantry |
Class Missile Infantry |
Custom Battle Cost 710 |
Recruitment Cost 710 |
Upkeep Cost 85 |
32 |
├ Missile Weapon rome_javelin_improved |
├ Projectile javelin_improved |
├ Missile Damage 18 |
├ Missile Ap Damage 14 |
└ Base Reload Time 8 |
Accuracy 5 |
Range 70 |
Reload 13 |
Shots Per Minute 9 |
Ammunition 18 |
Melee Attack 22 |
36 |
├ Melee Weapon rome_celtic_longsword |
├ Melee Damage Base 32 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 5 |
Charge Bonus 12 |
65 |
├ Base Defence 30 |
├ Shield thureos |
└ Shield Defence 35 |
62 |
├ Armour cloth |
├ Armour Defence 27 |
└ Shield Armour 35 |
65 |
├ Man Entity rome_infantry_medium_fast |
├ Man Health 55 |
└ Bonus Hit Points 10 |
Base Morale 45 |
Abilities
Venetic Javelinmen- Quick Reload
Improved reloading for an extended time.
Shots per minute
Exertion: fatigue - Rapid Advance
Improved unit movement speed over an extended period.
Speed, acceleration, charge speed
Exertion: fatigue
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Hide (scrub & forest)
This unit can hide in scrub and forest until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Short range
- Fast rate of fire
- Very good damage and armour penetration
- Very weak in melee
- Very poor morale
Requires Buildings | |
---|---|
Lv. 1 |
Carnyx Maker
(barb_artisan_maker_4) Level 3
Builder's Hall
(barb_craftsmen_wood_4) Level 3 |
Lv. 0 |
Carpenter
(barb_craftsmen_wood_3) Level 2 |
Faction Availability | |
---|---|
Grand Campaign | |
Samnite Wars | |
Caesar in Gaul | |
Hannibal at the Gates | |
Imperator Augustus |